diff options
author | Rostislav Pehlivanov <atomnuker@gmail.com> | 2018-06-30 11:11:06 +0100 |
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committer | Rostislav Pehlivanov <atomnuker@gmail.com> | 2018-06-30 11:11:06 +0100 |
commit | f42bf0ad4abe185200b68ebce4848b80366cc474 (patch) | |
tree | db09a5845214199b2e56aad3dabdb1373f7596d0 | |
parent | e0d0e8f840271ab12533cb16c9a7ccba237adcb3 (diff) | |
download | sway-f42bf0ad4abe185200b68ebce4848b80366cc474.tar.xz |
container_at_view: don't offset the view by the window geometry
Fixes floating window input offsets. As discussed on IRC with emersion,
this shouldn't have been done in the first place.
-rw-r--r-- | sway/tree/container.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c index d8d5c34a..2de0c7a8 100644 --- a/sway/tree/container.c +++ b/sway/tree/container.c @@ -507,21 +507,11 @@ static struct sway_container *container_at_view(struct sway_container *swayc, view_sx, view_sy, &_sx, &_sy); break; case SWAY_VIEW_XDG_SHELL_V6: - // the top left corner of the sway container is the - // coordinate of the top left corner of the window geometry - view_sx += sview->wlr_xdg_surface_v6->geometry.x; - view_sy += sview->wlr_xdg_surface_v6->geometry.y; - _surface = wlr_xdg_surface_v6_surface_at( sview->wlr_xdg_surface_v6, view_sx, view_sy, &_sx, &_sy); break; case SWAY_VIEW_XDG_SHELL: - // the top left corner of the sway container is the - // coordinate of the top left corner of the window geometry - view_sx += sview->wlr_xdg_surface->geometry.x; - view_sy += sview->wlr_xdg_surface->geometry.y; - _surface = wlr_xdg_surface_surface_at( sview->wlr_xdg_surface, view_sx, view_sy, &_sx, &_sy); |