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authorRyan Dwyer <ryandwyer1@gmail.com>2018-07-24 20:16:54 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-07-24 20:20:00 +1000
commite7c10f1871ba64c234ff1df22828ca84ad28c67e (patch)
tree0ad866d4449bb374eedd624aaacdd8bebba0e4d6
parent1a9179dbab91490c4a8dc45f8630ac139c96efe6 (diff)
Make mod+resize work in any direction
This makes it so if you hold mod and right click on a surface to resize it, the resize direction is chosen based on which quarter of the surface you've clicked. The previous implementation only resized towards the bottom right.
-rw-r--r--sway/input/cursor.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index f1481936..8a6299cf 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -460,6 +460,12 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
bool resizing_via_mod = button == BTN_RIGHT && mod_pressed;
if ((resizing_via_border || resizing_via_mod) &&
state == WLR_BUTTON_PRESSED) {
+ if (edge == WLR_EDGE_NONE) {
+ edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
+ WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
+ edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
+ WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
+ }
seat_begin_resize(seat, cont, button, edge);
return;
}