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author | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-10-08 23:27:19 +1000 |
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committer | Ryan Dwyer <ryandwyer1@gmail.com> | 2018-10-08 23:27:19 +1000 |
commit | 88317b59ce1d8546ef52a897a226fe62b516d059 (patch) | |
tree | 75dcbafb8562e318238ef311b434b68945ed8482 | |
parent | f23588de3c7085830614f6764a5c0cd262538afd (diff) |
Use current state when rendering transient containers
-rw-r--r-- | sway/desktop/render.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 765317db..3617da87 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -962,8 +962,9 @@ void output_render(struct sway_output *output, struct timespec *when, fullscreen_con->current.focused); } - for (int i = 0; i < workspace->floating->length; ++i) { - struct sway_container *floater = workspace->floating->items[i]; + for (int i = 0; i < workspace->current.floating->length; ++i) { + struct sway_container *floater = + workspace->current.floating->items[i]; if (container_is_transient_for(floater, fullscreen_con)) { render_floating_container(output, damage, floater); } |