diff options
author | Tudor Brindus <me@tbrindus.ca> | 2020-05-04 17:34:28 -0400 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2020-05-25 10:01:00 +0200 |
commit | 5d13f647f9384e59012c0f829651911564bb5365 (patch) | |
tree | b768fac3dac8328d1efc7c9b4e96aa461ab7c9a5 | |
parent | c632d47bf811d246ea2f4874e6dda6b85a3b95ff (diff) |
input/tablet: add seatop_down entry for tablet input
Currently, when tablet input exits a window during an implicit grab, it
passes focus to another window.
For instance, this is problematic when trying to drag a scrollbar, and
exiting the window — the scrollbar motion stops. Additionally,
without `focus_follows_mouse no`, the tablet passes focus to whatever
surface it goes over regardless of if there is an active implicit.
If the tablet is over a surface that does not bind tablet handlers, sway
will fall back to pointer emulation, and all of this works fine. It
probably should have consistent behavior between emulated and
not-emulated input, though.
This commit adds a condition for entering seatop_down when a tablet's
tool tip goes down, and exiting when it goes up. Since events won't be
routed through seatop_default, this prevents windows losing focus during
implicit grabs.
Closes #5302.
-rw-r--r-- | include/sway/input/seat.h | 6 | ||||
-rw-r--r-- | sway/input/cursor.c | 16 | ||||
-rw-r--r-- | sway/input/seat.c | 8 | ||||
-rw-r--r-- | sway/input/seatop_default.c | 20 | ||||
-rw-r--r-- | sway/input/seatop_down.c | 24 |
5 files changed, 73 insertions, 1 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h index 66f8f7e4..e313a206 100644 --- a/include/sway/input/seat.h +++ b/include/sway/input/seat.h @@ -23,6 +23,8 @@ struct sway_seatop_impl { void (*rebase)(struct sway_seat *seat, uint32_t time_msec); void (*tablet_tool_motion)(struct sway_seat *seat, struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy); + void (*tablet_tool_tip)(struct sway_seat *seat, struct sway_tablet_tool *tool, + uint32_t time_msec, enum wlr_tablet_tool_tip_state state); void (*end)(struct sway_seat *seat); void (*unref)(struct sway_seat *seat, struct sway_container *con); void (*render)(struct sway_seat *seat, struct sway_output *output, @@ -269,6 +271,10 @@ void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec, void seatop_pointer_axis(struct sway_seat *seat, struct wlr_event_pointer_axis *event); +void seatop_tablet_tool_tip(struct sway_seat *seat, + struct sway_tablet_tool *tool, uint32_t time_msec, + enum wlr_tablet_tool_tip_state state); + void seatop_tablet_tool_motion(struct sway_seat *seat, struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy); diff --git a/sway/input/cursor.c b/sway/input/cursor.c index 8121cc84..8de7d950 100644 --- a/sway/input/cursor.c +++ b/sway/input/cursor.c @@ -572,7 +572,19 @@ static void handle_tablet_tool_position(struct sway_cursor *cursor, struct sway_seat *seat = cursor->seat; node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); - if (surface && wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) { + // The logic for whether we should send a tablet event or an emulated pointer + // event is tricky. It comes down to: + // * If we began a drag on a non-tablet surface (simulated_tool_tip_down), + // then we should continue sending emulated pointer events regardless of + // whether the surface currently under us accepts tablet or not. + // * Otherwise, if we are over a surface that accepts tablet, then we should + // send tablet events. + // * If we began a drag over a tablet surface, we should continue sending + // tablet events until the drag is released, even if we are now over a + // non-tablet surface. + if (!cursor->simulated_tool_tip_down && + ((surface && wlr_surface_accepts_tablet_v2(tablet->tablet_v2, surface)) || + wlr_tablet_tool_v2_has_implicit_grab(tool->tablet_v2_tool))) { seatop_tablet_tool_motion(seat, tool, time_msec, dx, dy); } else { wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool); @@ -680,6 +692,8 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) { wlr_tablet_v2_tablet_tool_notify_up(sway_tool->tablet_v2_tool); } + + seatop_tablet_tool_tip(seat, sway_tool, event->time_msec, event->state); } static struct sway_tablet *get_tablet_for_device(struct sway_cursor *cursor, diff --git a/sway/input/seat.c b/sway/input/seat.c index 233267e0..e5f15613 100644 --- a/sway/input/seat.c +++ b/sway/input/seat.c @@ -1471,6 +1471,14 @@ void seatop_pointer_axis(struct sway_seat *seat, } } +void seatop_tablet_tool_tip(struct sway_seat *seat, + struct sway_tablet_tool *tool, uint32_t time_msec, + enum wlr_tablet_tool_tip_state state) { + if (seat->seatop_impl->tablet_tool_tip) { + seat->seatop_impl->tablet_tool_tip(seat, tool, time_msec, state); + } +} + void seatop_tablet_tool_motion(struct sway_seat *seat, struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy) { if (seat->seatop_impl->tablet_tool_motion) { diff --git a/sway/input/seatop_default.c b/sway/input/seatop_default.c index 64a17157..32c7318b 100644 --- a/sway/input/seatop_default.c +++ b/sway/input/seatop_default.c @@ -198,6 +198,25 @@ static void state_add_button(struct seatop_default_event *e, uint32_t button) { * Functions used by handle_button / *--------------------------------*/ +static void handle_tablet_tool_tip(struct sway_seat *seat, + struct sway_tablet_tool *tool, uint32_t time_msec, + enum wlr_tablet_tool_tip_state state) { + if (state != WLR_TABLET_TOOL_TIP_DOWN) { + return; + } + + struct sway_cursor *cursor = seat->cursor; + + struct wlr_surface *surface = NULL; + double sx, sy; + struct sway_node *node = node_at_coords(seat, + cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy); + + if (surface && node && node->type == N_CONTAINER) { + seatop_begin_down(seat, node->sway_container, time_msec, sx, sy); + } +} + static void handle_button(struct sway_seat *seat, uint32_t time_msec, struct wlr_input_device *device, uint32_t button, enum wlr_button_state state) { @@ -649,6 +668,7 @@ static const struct sway_seatop_impl seatop_impl = { .button = handle_button, .pointer_motion = handle_pointer_motion, .pointer_axis = handle_pointer_axis, + .tablet_tool_tip = handle_tablet_tool_tip, .tablet_tool_motion = handle_tablet_tool_motion, .rebase = handle_rebase, .allow_set_cursor = true, diff --git a/sway/input/seatop_down.c b/sway/input/seatop_down.c index 358d5c59..dd8be6bf 100644 --- a/sway/input/seatop_down.c +++ b/sway/input/seatop_down.c @@ -1,6 +1,7 @@ #define _POSIX_C_SOURCE 200809L #include <float.h> #include <wlr/types/wlr_cursor.h> +#include <wlr/types/wlr_tablet_v2.h> #include "sway/input/cursor.h" #include "sway/input/seat.h" #include "sway/tree/view.h" @@ -49,6 +50,27 @@ static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec, } } +static void handle_tablet_tool_tip(struct sway_seat *seat, + struct sway_tablet_tool *tool, uint32_t time_msec, + enum wlr_tablet_tool_tip_state state) { + if (state == WLR_TABLET_TOOL_TIP_UP) { + seatop_begin_default(seat); + } +} + +static void handle_tablet_tool_motion(struct sway_seat *seat, + struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy) { + struct seatop_down_event *e = seat->seatop_data; + struct sway_container *con = e->con; + if (seat_is_input_allowed(seat, con->view->surface)) { + double moved_x = seat->cursor->cursor->x - e->ref_lx; + double moved_y = seat->cursor->cursor->y - e->ref_ly; + double sx = e->ref_con_lx + moved_x; + double sy = e->ref_con_ly + moved_y; + wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy); + } +} + static void handle_unref(struct sway_seat *seat, struct sway_container *con) { struct seatop_down_event *e = seat->seatop_data; if (e->con == con) { @@ -60,6 +82,8 @@ static const struct sway_seatop_impl seatop_impl = { .button = handle_button, .pointer_motion = handle_pointer_motion, .pointer_axis = handle_pointer_axis, + .tablet_tool_tip = handle_tablet_tool_tip, + .tablet_tool_motion = handle_tablet_tool_motion, .unref = handle_unref, .allow_set_cursor = true, }; |