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authorAlexander Orzechowski <alex@ozal.ski>2023-11-23 10:09:48 -0500
committerKirill Primak <vyivel@eclair.cafe>2024-01-18 18:36:54 +0300
commit5b8b505af5d5925ae9e617ee8f3c7a0f9c43409d (patch)
treef420022ad3a48215f9182505c0060d91edcd848e
parent946fc8094559801bc4be629368ac31025d28165a (diff)
input: Query scene graph for relevant surface/node intersections
-rw-r--r--include/sway/scene_descriptor.h3
-rw-r--r--include/sway/tree/container.h13
-rw-r--r--include/sway/tree/root.h4
-rw-r--r--sway/input/cursor.c184
-rw-r--r--sway/tree/container.c265
-rw-r--r--sway/tree/root.c21
-rw-r--r--sway/tree/view.c7
7 files changed, 89 insertions, 408 deletions
diff --git a/include/sway/scene_descriptor.h b/include/sway/scene_descriptor.h
index 057993ec..8af81219 100644
--- a/include/sway/scene_descriptor.h
+++ b/include/sway/scene_descriptor.h
@@ -12,6 +12,9 @@
enum sway_scene_descriptor_type {
SWAY_SCENE_DESC_BUFFER_TIMER,
+ SWAY_SCENE_DESC_NON_INTERACTIVE,
+ SWAY_SCENE_DESC_CONTAINER,
+ SWAY_SCENE_DESC_VIEW,
SWAY_SCENE_DESC_DRAG_ICON,
};
diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h
index ee22a0d0..6f72439c 100644
--- a/include/sway/tree/container.h
+++ b/include/sway/tree/container.h
@@ -172,19 +172,6 @@ void container_begin_destroy(struct sway_container *con);
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *view, void *data), void *data);
-/**
- * Find a container at the given coordinates. Returns the surface and
- * surface-local coordinates of the given layout coordinates if the container
- * is a view and the view contains a surface at those coordinates.
- */
-struct sway_container *container_at(struct sway_workspace *workspace,
- double lx, double ly, struct wlr_surface **surface,
- double *sx, double *sy);
-
-struct sway_container *tiling_container_at(
- struct sway_node *parent, double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy);
-
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data), void *data);
diff --git a/include/sway/tree/root.h b/include/sway/tree/root.h
index 0aae8938..003606aa 100644
--- a/include/sway/tree/root.h
+++ b/include/sway/tree/root.h
@@ -35,6 +35,10 @@ struct sway_root {
// staging node will be visible.
struct wlr_scene_tree *staging;
+ // tree containing all layers the compositor will render. Cursor handling
+ // will end up iterating this tree.
+ struct wlr_scene_tree *layer_tree;
+
struct {
struct wlr_scene_tree *tiling;
struct wlr_scene_tree *floating;
diff --git a/sway/input/cursor.c b/sway/input/cursor.c
index 107424c9..79373e40 100644
--- a/sway/input/cursor.c
+++ b/sway/input/cursor.c
@@ -37,43 +37,6 @@ static uint32_t get_current_time_msec(void) {
return now.tv_sec * 1000 + now.tv_nsec / 1000000;
}
-static struct wlr_surface *layer_surface_at(struct sway_output *output,
- struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
- struct sway_layer_surface *sway_layer;
- wl_list_for_each_reverse(sway_layer, layer, link) {
- double _sx = ox - sway_layer->geo.x;
- double _sy = oy - sway_layer->geo.y;
- struct wlr_surface *sub = wlr_layer_surface_v1_surface_at(
- sway_layer->layer_surface, _sx, _sy, sx, sy);
- if (sub) {
- return sub;
- }
- }
- return NULL;
-}
-
-static bool surface_is_xdg_popup(struct wlr_surface *surface) {
- struct wlr_xdg_surface *xdg_surface =
- wlr_xdg_surface_try_from_wlr_surface(surface);
- return xdg_surface != NULL && xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP &&
- xdg_surface->popup != NULL;
-}
-
-static struct wlr_surface *layer_surface_popup_at(struct sway_output *output,
- struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
- struct sway_layer_surface *sway_layer;
- wl_list_for_each_reverse(sway_layer, layer, link) {
- double _sx = ox - sway_layer->geo.x;
- double _sy = oy - sway_layer->geo.y;
- struct wlr_surface *sub = wlr_layer_surface_v1_surface_at(
- sway_layer->layer_surface, _sx, _sy, sx, sy);
- if (sub && surface_is_xdg_popup(sub)) {
- return sub;
- }
- }
- return NULL;
-}
-
/**
* Returns the node at the cursor's position. If there is a surface at that
* location, it is stored in **surface (it may not be a view).
@@ -81,116 +44,79 @@ static struct wlr_surface *layer_surface_popup_at(struct sway_output *output,
struct sway_node *node_at_coords(
struct sway_seat *seat, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
- // find the output the cursor is on
- struct wlr_output *wlr_output = wlr_output_layout_output_at(
- root->output_layout, lx, ly);
- if (wlr_output == NULL) {
- return NULL;
- }
- struct sway_output *output = wlr_output->data;
- if (!output || !output->enabled) {
- // output is being destroyed or is being enabled
- return NULL;
- }
- double ox = lx, oy = ly;
- wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy);
+ struct wlr_scene_node *scene_node = NULL;
- // layer surfaces on the overlay layer are rendered on top
- if ((*surface = layer_surface_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
- ox, oy, sx, sy))) {
- return NULL;
- }
+ struct wlr_scene_node *node;
+ wl_list_for_each_reverse(node, &root->layer_tree->children, link) {
+ struct wlr_scene_tree *layer = wlr_scene_tree_from_node(node);
- // check for unmanaged views
-#if HAVE_XWAYLAND
- struct wl_list *unmanaged = &root->xwayland_unmanaged;
- struct sway_xwayland_unmanaged *unmanaged_surface;
- wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
- struct wlr_xwayland_surface *xsurface =
- unmanaged_surface->wlr_xwayland_surface;
-
- double _sx = lx - unmanaged_surface->lx;
- double _sy = ly - unmanaged_surface->ly;
- if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
- *surface = xsurface->surface;
- *sx = _sx;
- *sy = _sy;
- return NULL;
+ bool non_interactive = scene_descriptor_try_get(&layer->node,
+ SWAY_SCENE_DESC_NON_INTERACTIVE);
+ if (non_interactive) {
+ continue;
}
- }
-#endif
- if (root->fullscreen_global) {
- // Try fullscreen container
- struct sway_container *con = tiling_container_at(
- &root->fullscreen_global->node, lx, ly, surface, sx, sy);
- if (con) {
- return &con->node;
+ scene_node = wlr_scene_node_at(&layer->node, lx, ly, sx, sy);
+ if (scene_node) {
+ break;
}
- return NULL;
}
- // find the focused workspace on the output for this seat
- struct sway_workspace *ws = output_get_active_workspace(output);
- if (!ws) {
- return NULL;
- }
+ if (scene_node) {
+ // determine what wlr_surface we clicked on
+ if (scene_node->type == WLR_SCENE_NODE_BUFFER) {
+ struct wlr_scene_buffer *scene_buffer =
+ wlr_scene_buffer_from_node(scene_node);
+ struct wlr_scene_surface *scene_surface =
+ wlr_scene_surface_try_from_buffer(scene_buffer);
+
+ if (scene_surface) {
+ *surface = scene_surface->surface;
+ }
+ }
- if (ws->fullscreen) {
- // Try transient containers
- for (int i = 0; i < ws->floating->length; ++i) {
- struct sway_container *floater = ws->floating->items[i];
- if (container_is_transient_for(floater, ws->fullscreen)) {
- struct sway_container *con = tiling_container_at(
- &floater->node, lx, ly, surface, sx, sy);
- if (con) {
+ // determine what container we clicked on
+ struct wlr_scene_node *current = scene_node;
+ while (true) {
+ struct sway_container *con = scene_descriptor_try_get(current,
+ SWAY_SCENE_DESC_CONTAINER);
+ if (!con) {
+ struct sway_view *view = scene_descriptor_try_get(current,
+ SWAY_SCENE_DESC_VIEW);
+ if (view) {
+ con = view->container;
+ }
+ }
+
+ if (con) {
+ if (!con->view || con->view->surface) {
return &con->node;
}
}
+
+ if (!current->parent) {
+ break;
+ }
+
+ current = &current->parent->node;
}
- // Try fullscreen container
- struct sway_container *con =
- tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy);
- if (con) {
- return &con->node;
- }
- return NULL;
- }
- if ((*surface = layer_surface_popup_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
- ox, oy, sx, sy))) {
- return NULL;
- }
- if ((*surface = layer_surface_popup_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
- ox, oy, sx, sy))) {
- return NULL;
- }
- if ((*surface = layer_surface_popup_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
- ox, oy, sx, sy))) {
- return NULL;
- }
- if ((*surface = layer_surface_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
- ox, oy, sx, sy))) {
- return NULL;
}
- struct sway_container *c;
- if ((c = container_at(ws, lx, ly, surface, sx, sy))) {
- return &c->node;
+ // if we aren't on a container, determine what workspace we are on
+ struct wlr_output *wlr_output = wlr_output_layout_output_at(
+ root->output_layout, lx, ly);
+ if (wlr_output == NULL) {
+ return NULL;
}
- if ((*surface = layer_surface_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
- ox, oy, sx, sy))) {
+ struct sway_output *output = wlr_output->data;
+ if (!output || !output->enabled) {
+ // output is being destroyed or is being enabled
return NULL;
}
- if ((*surface = layer_surface_at(output,
- &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
- ox, oy, sx, sy))) {
+
+ struct sway_workspace *ws = output_get_active_workspace(output);
+ if (!ws) {
return NULL;
}
diff --git a/sway/tree/container.c b/sway/tree/container.c
index 307bf963..8fca6a12 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -16,6 +16,7 @@
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
+#include "sway/scene_descriptor.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/surface.h"
@@ -94,6 +95,11 @@ struct sway_container *container_create(struct sway_view *view) {
c->border.right = alloc_rect_node(c->border.tree, &failed);
}
+ if (!failed && !scene_descriptor_assign(&c->scene_tree->node,
+ SWAY_SCENE_DESC_CONTAINER, c)) {
+ failed = true;
+ }
+
if (failed) {
wlr_scene_node_destroy(&c->scene_tree->node);
free(c);
@@ -239,265 +245,6 @@ struct sway_container *container_find_child(struct sway_container *container,
return NULL;
}
-static struct sway_container *surface_at_view(struct sway_container *con, double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- if (!sway_assert(con->view, "Expected a view")) {
- return NULL;
- }
- struct sway_view *view = con->view;
- double view_sx = lx - con->surface_x + view->geometry.x;
- double view_sy = ly - con->surface_y + view->geometry.y;
-
- double _sx, _sy;
- struct wlr_surface *_surface = NULL;
- switch (view->type) {
-#if HAVE_XWAYLAND
- case SWAY_VIEW_XWAYLAND:
- _surface = wlr_surface_surface_at(view->surface,
- view_sx, view_sy, &_sx, &_sy);
- break;
-#endif
- case SWAY_VIEW_XDG_SHELL:
- _surface = wlr_xdg_surface_surface_at(
- view->wlr_xdg_toplevel->base,
- view_sx, view_sy, &_sx, &_sy);
- break;
- }
- if (_surface) {
- *sx = _sx;
- *sy = _sy;
- *surface = _surface;
- return con;
- }
- return NULL;
-}
-
-/**
- * container_at for a container with layout L_TABBED.
- */
-static struct sway_container *container_at_tabbed(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- struct wlr_box box;
- node_get_box(parent, &box);
- if (lx < box.x || lx > box.x + box.width ||
- ly < box.y || ly > box.y + box.height) {
- return NULL;
- }
- struct sway_seat *seat = input_manager_current_seat();
- list_t *children = node_get_children(parent);
- if (!children->length) {
- return NULL;
- }
-
- // Tab titles
- int title_height = container_titlebar_height();
- if (ly < box.y + title_height) {
- int tab_width = box.width / children->length;
- int child_index = (lx - box.x) / tab_width;
- if (child_index >= children->length) {
- child_index = children->length - 1;
- }
- struct sway_container *child = children->items[child_index];
- return child;
- }
-
- // Surfaces
- struct sway_node *current = seat_get_active_tiling_child(seat, parent);
- return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
-}
-
-/**
- * container_at for a container with layout L_STACKED.
- */
-static struct sway_container *container_at_stacked(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- struct wlr_box box;
- node_get_box(parent, &box);
- if (lx < box.x || lx > box.x + box.width ||
- ly < box.y || ly > box.y + box.height) {
- return NULL;
- }
- struct sway_seat *seat = input_manager_current_seat();
- list_t *children = node_get_children(parent);
-
- // Title bars
- int title_height = container_titlebar_height();
- if (title_height > 0) {
- int child_index = (ly - box.y) / title_height;
- if (child_index < children->length) {
- struct sway_container *child = children->items[child_index];
- return child;
- }
- }
-
- // Surfaces
- struct sway_node *current = seat_get_active_tiling_child(seat, parent);
- return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
-}
-
-/**
- * container_at for a container with layout L_HORIZ or L_VERT.
- */
-static struct sway_container *container_at_linear(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- list_t *children = node_get_children(parent);
- for (int i = 0; i < children->length; ++i) {
- struct sway_container *child = children->items[i];
- struct sway_container *container =
- tiling_container_at(&child->node, lx, ly, surface, sx, sy);
- if (container) {
- return container;
- }
- }
- return NULL;
-}
-
-static struct sway_container *floating_container_at(double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- // For outputs with floating containers that overhang the output bounds,
- // those at the end of the output list appear on top of floating
- // containers from other outputs, so iterate the list in reverse.
- for (int i = root->outputs->length - 1; i >= 0; --i) {
- struct sway_output *output = root->outputs->items[i];
- for (int j = 0; j < output->workspaces->length; ++j) {
- struct sway_workspace *ws = output->workspaces->items[j];
- if (!workspace_is_visible(ws)) {
- continue;
- }
- // Items at the end of the list are on top, so iterate the list in
- // reverse.
- for (int k = ws->floating->length - 1; k >= 0; --k) {
- struct sway_container *floater = ws->floating->items[k];
- struct sway_container *container =
- tiling_container_at(&floater->node, lx, ly, surface, sx, sy);
- if (container) {
- return container;
- }
- }
- }
- }
- return NULL;
-}
-
-static struct sway_container *view_container_content_at(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- if (!sway_assert(node_is_view(parent), "Expected a view")) {
- return NULL;
- }
-
- struct sway_container *container = parent->sway_container;
- struct wlr_box box = {
- .x = container->pending.content_x,
- .y = container->pending.content_y,
- .width = container->pending.content_width,
- .height = container->pending.content_height,
- };
-
- if (wlr_box_contains_point(&box, lx, ly)) {
- surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
- return container;
- }
-
- return NULL;
-}
-
-static struct sway_container *view_container_at(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- if (!sway_assert(node_is_view(parent), "Expected a view")) {
- return NULL;
- }
-
- struct sway_container *container = parent->sway_container;
- struct wlr_box box = {
- .x = container->pending.x,
- .y = container->pending.y,
- .width = container->pending.width,
- .height = container->pending.height,
- };
-
- if (wlr_box_contains_point(&box, lx, ly)) {
- surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
- return container;
- }
-
- return NULL;
-}
-
-struct sway_container *tiling_container_at(struct sway_node *parent,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- if (node_is_view(parent)) {
- return view_container_at(parent, lx, ly, surface, sx, sy);
- }
- if (!node_get_children(parent)) {
- return NULL;
- }
- switch (node_get_layout(parent)) {
- case L_HORIZ:
- case L_VERT:
- return container_at_linear(parent, lx, ly, surface, sx, sy);
- case L_TABBED:
- return container_at_tabbed(parent, lx, ly, surface, sx, sy);
- case L_STACKED:
- return container_at_stacked(parent, lx, ly, surface, sx, sy);
- case L_NONE:
- return NULL;
- }
- return NULL;
-}
-
-static bool surface_is_popup(struct wlr_surface *surface) {
- while (wlr_xdg_surface_try_from_wlr_surface(surface) == NULL) {
- struct wlr_subsurface *subsurface =
- wlr_subsurface_try_from_wlr_surface(surface);
- if (subsurface == NULL) {
- return false;
- }
- surface = subsurface->parent;
- }
- struct wlr_xdg_surface *xdg_surface =
- wlr_xdg_surface_try_from_wlr_surface(surface);
- return xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP && xdg_surface->popup != NULL;
-}
-
-struct sway_container *container_at(struct sway_workspace *workspace,
- double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- struct sway_container *c;
-
- struct sway_seat *seat = input_manager_current_seat();
- struct sway_container *focus = seat_get_focused_container(seat);
- bool is_floating = focus && container_is_floating_or_child(focus);
- // Focused view's popups
- if (focus && focus->view) {
- c = surface_at_view(focus, lx, ly, surface, sx, sy);
- if (c && surface_is_popup(*surface)) {
- return c;
- }
- *surface = NULL;
- }
- // Floating
- if ((c = floating_container_at(lx, ly, surface ,sx ,sy))) {
- return c;
- }
- // Tiling (focused)
- if (focus && focus->view && !is_floating) {
- if ((c = view_container_content_at(&focus->node, lx, ly, surface, sx, sy))) {
- return c;
- }
- }
- // Tiling (non-focused)
- if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
- return c;
- }
- return NULL;
-}
-
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
diff --git a/sway/tree/root.c b/sway/tree/root.c
index e4941566..fbdd9a96 100644
--- a/sway/tree/root.c
+++ b/sway/tree/root.c
@@ -9,6 +9,7 @@
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
+#include "sway/scene_descriptor.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
@@ -44,13 +45,19 @@ struct sway_root *root_create(struct wl_display *wl_display) {
bool failed = false;
root->staging = alloc_scene_tree(&root_scene->tree, &failed);
-
- root->layers.tiling = alloc_scene_tree(&root_scene->tree, &failed);
- root->layers.floating = alloc_scene_tree(&root_scene->tree, &failed);
- root->layers.fullscreen = alloc_scene_tree(&root_scene->tree, &failed);
- root->layers.fullscreen_global = alloc_scene_tree(&root_scene->tree, &failed);
- root->layers.seat = alloc_scene_tree(&root_scene->tree, &failed);
- root->layers.session_lock = alloc_scene_tree(&root_scene->tree, &failed);
+ root->layer_tree = alloc_scene_tree(&root_scene->tree, &failed);
+
+ root->layers.tiling = alloc_scene_tree(root->layer_tree, &failed);
+ root->layers.floating = alloc_scene_tree(root->layer_tree, &failed);
+ root->layers.fullscreen = alloc_scene_tree(root->layer_tree, &failed);
+ root->layers.fullscreen_global = alloc_scene_tree(root->layer_tree, &failed);
+ root->layers.seat = alloc_scene_tree(root->layer_tree, &failed);
+ root->layers.session_lock = alloc_scene_tree(root->layer_tree, &failed);
+
+ if (!failed && !scene_descriptor_assign(&root->layers.seat->node,
+ SWAY_SCENE_DESC_NON_INTERACTIVE, (void *)1)) {
+ failed = true;
+ }
if (failed) {
wlr_scene_node_destroy(&root_scene->tree.node);
diff --git a/sway/tree/view.c b/sway/tree/view.c
index bc968edc..d349e5fa 100644
--- a/sway/tree/view.c
+++ b/sway/tree/view.c
@@ -24,6 +24,7 @@
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/input/seat.h"
+#include "sway/scene_descriptor.h"
#include "sway/server.h"
#include "sway/surface.h"
#include "sway/tree/arrange.h"
@@ -40,6 +41,12 @@ bool view_init(struct sway_view *view, enum sway_view_type type,
bool failed = false;
view->scene_tree = alloc_scene_tree(root->staging, &failed);
view->content_tree = alloc_scene_tree(view->scene_tree, &failed);
+
+ if (!failed && !scene_descriptor_assign(&view->scene_tree->node,
+ SWAY_SCENE_DESC_VIEW, view)) {
+ failed = true;
+ }
+
if (failed) {
wlr_scene_node_destroy(&view->scene_tree->node);
return false;