diff options
author | Drew DeVault <sir@cmpwn.com> | 2015-08-21 07:12:05 -0400 |
---|---|---|
committer | Drew DeVault <sir@cmpwn.com> | 2015-08-21 07:12:05 -0400 |
commit | 464b49eda26f6a518bda39a8d07e1d9b0f498897 (patch) | |
tree | 7d0c55221b3028c2843da88b41029abac864b4a5 | |
parent | cc5713aee6525fd1783c1a9280079f7e9abcd882 (diff) | |
parent | 96ab21b2766096bdb42d79a0169d42b9ff00e2fb (diff) |
Merge pull request #101 from Luminarys/master
Added in basic resizing command.
-rw-r--r-- | include/container.h | 4 | ||||
-rw-r--r-- | include/input_state.h | 4 | ||||
-rw-r--r-- | include/ipc.h | 12 | ||||
-rw-r--r-- | include/layout.h | 4 | ||||
-rw-r--r-- | sway/commands.c | 154 | ||||
-rw-r--r-- | sway/handlers.c | 134 | ||||
-rw-r--r-- | sway/input_state.c | 3 | ||||
-rw-r--r-- | sway/layout.c | 52 | ||||
-rw-r--r-- | sway/log.c | 5 | ||||
-rw-r--r-- | sway/type | 113 |
10 files changed, 453 insertions, 32 deletions
diff --git a/include/container.h b/include/container.h index fd621490..3598067c 100644 --- a/include/container.h +++ b/include/container.h @@ -33,12 +33,12 @@ struct sway_container { enum swayc_layouts layout; // Not including borders or margins - int width, height; + double width, height; // Used for setting floating geometry int desired_width, desired_height; - int x, y; + double x, y; bool visible; bool is_floating; diff --git a/include/input_state.h b/include/input_state.h index a7e0c1ca..27dd6cff 100644 --- a/include/input_state.h +++ b/include/input_state.h @@ -34,6 +34,10 @@ extern struct pointer_state { bool drag; bool resize; } floating; + struct pointer_tiling { + bool resize; + swayc_t *init_view; + } tiling; struct pointer_lock { bool left; bool right; diff --git a/include/ipc.h b/include/ipc.h index 0b6441f6..2d71c666 100644 --- a/include/ipc.h +++ b/include/ipc.h @@ -2,14 +2,14 @@ #define _SWAY_IPC_H enum ipc_command_type { - IPC_COMMAND = 0, + IPC_COMMAND = 0, IPC_GET_WORKSPACES = 1, - IPC_SUBSCRIBE = 2, - IPC_GET_OUTPUTS = 3, - IPC_GET_TREE = 4, - IPC_GET_MARKS = 5, + IPC_SUBSCRIBE = 2, + IPC_GET_OUTPUTS = 3, + IPC_GET_TREE = 4, + IPC_GET_MARKS = 5, IPC_GET_BAR_CONFIG = 6, - IPC_GET_VERSION = 7, + IPC_GET_VERSION = 7, }; void ipc_init(void); diff --git a/include/layout.h b/include/layout.h index 75e72d2f..20044b95 100644 --- a/include/layout.h +++ b/include/layout.h @@ -18,7 +18,7 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child); swayc_t *remove_child(swayc_t *child); // Layout -void arrange_windows(swayc_t *container, int width, int height); +void arrange_windows(swayc_t *container, double width, double height); // Focus void unfocus_all(swayc_t *container); @@ -29,4 +29,6 @@ swayc_t *get_focused_container(swayc_t *parent); swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent); swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir); +void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge); + #endif diff --git a/sway/commands.c b/sway/commands.c index 3ac7f4dd..d1bbdc89 100644 --- a/sway/commands.c +++ b/sway/commands.c @@ -421,6 +421,159 @@ static bool cmd_reload(struct sway_config *config, int argc, char **argv) { return true; } +static bool cmd_resize(struct sway_config *config, int argc, char **argv) { + if (!checkarg(argc, "resize", EXPECTED_AT_LEAST, 3)) { + return false; + } + char *end; + int amount = (int)strtol(argv[2], &end, 10); + if (errno == ERANGE || amount == 0) { + errno = 0; + return false; + } + if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) { + return false; + } + if (strcmp(argv[0], "shrink") == 0) { + amount *= -1; + } + + swayc_t *parent = get_focused_view(active_workspace); + swayc_t *focused = parent; + swayc_t *sibling; + if (!parent) { + return true; + } + // Find the closest parent container which has siblings of the proper layout. + // Then apply the resize to all of them. + int i; + if (strcmp(argv[1], "width") == 0) { + int lnumber = 0; + int rnumber = 0; + while (parent->parent) { + if (parent->parent->layout == L_HORIZ) { + for (i = 0; i < parent->parent->children->length; i++) { + sibling = parent->parent->children->items[i]; + if (sibling->x != focused->x) { + if (sibling->x < parent->x) { + lnumber++; + } else if (sibling->x > parent->x) { + rnumber++; + } + } + } + if (rnumber || lnumber) { + break; + } + } + parent = parent->parent; + } + if (parent == &root_container) { + return true; + } + sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber); + //TODO: Ensure rounding is done in such a way that there are NO pixel leaks + for (i = 0; i < parent->parent->children->length; i++) { + sibling = parent->parent->children->items[i]; + if (sibling->x != focused->x) { + if (sibling->x < parent->x) { + double pixels = -1 * amount; + pixels /= lnumber; + if (rnumber) { + recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT); + } else { + recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT); + } + } else if (sibling->x > parent->x) { + double pixels = -1 * amount; + pixels /= rnumber; + if (lnumber) { + recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT); + } else { + recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT); + } + } + } else { + if (rnumber != 0 && lnumber != 0) { + double pixels = amount; + pixels /= 2; + recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT); + recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT); + } else if (rnumber) { + recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT); + } else if (lnumber) { + recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT); + } + } + } + // Recursive resize does not handle positions, let arrange_windows + // take care of that. + arrange_windows(active_workspace, -1, -1); + return true; + } else if (strcmp(argv[1], "height") == 0) { + int tnumber = 0; + int bnumber = 0; + while (parent->parent) { + if (parent->parent->layout == L_VERT) { + for (i = 0; i < parent->parent->children->length; i++) { + sibling = parent->parent->children->items[i]; + if (sibling->y != focused->y) { + if (sibling->y < parent->y) { + bnumber++; + } else if (sibling->y > parent->y) { + tnumber++; + } + } + } + if (bnumber || tnumber) { + break; + } + } + parent = parent->parent; + } + if (parent == &root_container) { + return true; + } + sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber); + //TODO: Ensure rounding is done in such a way that there are NO pixel leaks + for (i = 0; i < parent->parent->children->length; i++) { + sibling = parent->parent->children->items[i]; + if (sibling->y != focused->y) { + if (sibling->y < parent->y) { + double pixels = -1 * amount; + pixels /= bnumber; + if (tnumber) { + recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM); + } else { + recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM); + } + } else if (sibling->x > parent->x) { + double pixels = -1 * amount; + pixels /= tnumber; + if (bnumber) { + recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP); + } else { + recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP); + } + } + } else { + if (bnumber != 0 && tnumber != 0) { + double pixels = amount/2; + recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP); + recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM); + } else if (tnumber) { + recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP); + } else if (bnumber) { + recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM); + } + } + } + arrange_windows(active_workspace, -1, -1); + return true; + } + return true; +} + static bool cmd_set(struct sway_config *config, int argc, char **argv) { if (!checkarg(argc, "set", EXPECTED_EQUAL_TO, 2)) { return false; @@ -584,6 +737,7 @@ static struct cmd_handler handlers[] = { { "layout", cmd_layout }, { "log_colors", cmd_log_colors }, { "reload", cmd_reload }, + { "resize", cmd_resize }, { "set", cmd_set }, { "split", cmd_split }, { "splith", cmd_splith }, diff --git a/sway/handlers.c b/sway/handlers.c index 79628fe5..53eae439 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -1,6 +1,7 @@ #include <xkbcommon/xkbcommon.h> #include <stdlib.h> #include <stdbool.h> +#include <math.h> #include <wlc/wlc.h> #include <ctype.h> @@ -338,11 +339,14 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct static wlc_handle prev_handle = 0; mouse_origin = *origin; bool changed_floating = false; + bool changed_tiling = false; + int min_sane_w = 100; + int min_sane_h = 60; if (!active_workspace) { return false; } // Do checks to determine if proper keys are being held - swayc_t *view = get_focused_view(active_workspace); + swayc_t *view = container_under_pointer(); uint32_t edge = 0; if (pointer_state.floating.drag && view) { if (view->is_floating) { @@ -356,8 +360,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct if (view->is_floating) { int dx = mouse_origin.x - prev_pos.x; int dy = mouse_origin.y - prev_pos.y; - int min_sane_w = 100; - int min_sane_h = 60; // Move and resize the view based on the dx/dy and mouse position int midway_x = view->x + view->width/2; @@ -417,6 +419,106 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct } } } + } + } else if (pointer_state.tiling.resize && view) { + if (view != pointer_state.tiling.init_view) { + // Quit out of the resize + pointer_state.tiling.init_view = NULL; + } + if (!view->is_floating && view == pointer_state.tiling.init_view) { + // Handle layout resizes -- Find the biggest parent container then apply resizes to that + // and its bordering siblings + swayc_t *parent = view; + double dx = mouse_origin.x - prev_pos.x; + double dy = mouse_origin.y - prev_pos.y; + if (pointer_state.lock.top) { + while (parent->type != C_WORKSPACE) { + // TODO: Absolute value is a bad hack here to compensate for rounding. Find a better + // way of doing this. + if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) { + parent = parent->parent; + } else { + break; + } + } + if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) { + sway_log(L_DEBUG, "Top is locked, found biggest valid parent at: %p", parent); + swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN); + if (sibling) { + sway_log(L_DEBUG, "Found sibling at: %p", sibling); + if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) { + recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM); + recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP); + changed_tiling = true; + } + } + } + } else { + while (parent->type != C_WORKSPACE) { + if (fabs(parent->parent->y - view->y) <= 1) { + parent = parent->parent; + } else { + break; + } + } + if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) { + sway_log(L_DEBUG, "Bot is locked, found biggest valid parent at: %p", parent); + swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP); + if (sibling) { + sway_log(L_DEBUG, "Found sibling at: %p", sibling); + if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) { + recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP); + recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM); + changed_tiling = true; + } + } + } + } + + parent = view; + if (pointer_state.lock.left) { + while (parent->type != C_WORKSPACE) { + if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) { + parent = parent->parent; + } else { + sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width); + break; + } + } + if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) { + sway_log(L_DEBUG, "Left is locked, found biggest valid parent at: %p", parent); + swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT); + if (sibling) { + sway_log(L_DEBUG, "Found sibling at: %p", sibling); + if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) { + recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT); + recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT); + changed_tiling = true; + } + } + } + } else { + while (parent->type != C_WORKSPACE) { + if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) { + parent = parent->parent; + } else { + break; + } + } + if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) { + sway_log(L_DEBUG, "Right is locked, found biggest valid parent at: %p", parent); + swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT); + if (sibling) { + sway_log(L_DEBUG, "Found sibling at: %p", sibling); + if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) { + recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT); + recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT); + changed_tiling = true; + } + } + } + } + arrange_windows(active_workspace, -1, -1); } } if (config->focus_follows_mouse && prev_handle != handle) { @@ -443,6 +545,9 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_view_set_geometry(view->handle, edge, &geometry); return true; } + if (changed_tiling) { + return true; + } return false; } @@ -463,7 +568,16 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w pointer_state.r_held = true; } swayc_t *pointer = container_under_pointer(); - set_focused_container(pointer); + if (pointer) { + set_focused_container(pointer); + int midway_x = pointer->x + pointer->width/2; + int midway_y = pointer->y + pointer->height/2; + pointer_state.lock.bottom = origin->y < midway_y; + pointer_state.lock.top = !pointer_state.lock.bottom; + pointer_state.lock.right = origin->x < midway_x; + pointer_state.lock.left = !pointer_state.lock.right; + } + if (pointer->is_floating) { int i; for (i = 0; i < pointer->parent->floating->length; i++) { @@ -475,19 +589,15 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w } arrange_windows(pointer->parent, -1, -1); if (modifiers->mods & config->floating_mod) { - int midway_x = pointer->x + pointer->width/2; - int midway_y = pointer->y + pointer->height/2; - pointer_state.floating.drag = pointer_state.l_held; pointer_state.floating.resize = pointer_state.r_held; - pointer_state.lock.bottom = origin->y < midway_y; - pointer_state.lock.top = !pointer_state.lock.bottom; - pointer_state.lock.right = origin->x < midway_x; - pointer_state.lock.left = !pointer_state.lock.right; start_floating(pointer); } // Dont want pointer sent to window while dragging or resizing return (pointer_state.floating.drag || pointer_state.floating.resize); + } else { + pointer_state.tiling.resize = pointer_state.r_held; + pointer_state.tiling.init_view = pointer; } return (pointer && pointer != focused); } else { @@ -499,6 +609,8 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w if (button == M_RIGHT_CLICK) { pointer_state.r_held = false; pointer_state.floating.resize = false; + pointer_state.tiling.resize = false; + pointer_state.tiling.init_view = NULL; pointer_state.lock = (struct pointer_lock){false ,false ,false ,false}; } } diff --git a/sway/input_state.c b/sway/input_state.c index 7f312c54..ef5d6df0 100644 --- a/sway/input_state.c +++ b/sway/input_state.c @@ -48,7 +48,7 @@ void release_key(keycode key) { } } -struct pointer_state pointer_state = {0, 0, {0, 0}, {0, 0, 0, 0}}; +struct pointer_state pointer_state = {0, 0, {0, 0}, {0}, {0, 0, 0, 0}}; static struct wlc_geometry saved_floating; @@ -72,4 +72,3 @@ void reset_floating(swayc_t *view) { pointer_state.floating = (struct pointer_floating){0,0}; pointer_state.lock = (struct pointer_lock){0,0,0,0}; } - diff --git a/sway/layout.c b/sway/layout.c index 8c011fdb..35aa4942 100644 --- a/sway/layout.c +++ b/sway/layout.c @@ -29,7 +29,7 @@ static int index_child(swayc_t *parent, swayc_t *child) { } void add_child(swayc_t *parent, swayc_t *child) { - sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type, + sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, parent, parent->type, parent->width, parent->height); list_add(parent->children, child); child->parent = parent; @@ -40,7 +40,7 @@ void add_child(swayc_t *parent, swayc_t *child) { } void add_floating(swayc_t *ws, swayc_t *child) { - sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type, + sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type, child->width, child->height, ws, ws->type, ws->width, ws->height); list_add(ws->floating, child); child->parent = ws; @@ -109,7 +109,7 @@ swayc_t *remove_child(swayc_t *child) { } -void arrange_windows(swayc_t *container, int width, int height) { +void arrange_windows(swayc_t *container, double width, double height) { int i; if (width == -1 || height == -1) { sway_log(L_DEBUG, "Arranging layout for %p", container); @@ -144,7 +144,7 @@ void arrange_windows(swayc_t *container, int width, int height) { child->y = y + container->gaps; child->width = width - container->gaps * 2; child->height = height - container->gaps * 2; - sway_log(L_DEBUG, "Arranging workspace #%d at %d, %d", i, child->x, child->y); + sway_log(L_DEBUG, "Arranging workspace #%d at %f, %f", i, child->x, child->y); arrange_windows(child, -1, -1); } return; @@ -190,7 +190,7 @@ void arrange_windows(swayc_t *container, int width, int height) { default: // Calculate total width for (i = 0; i < container->children->length; ++i) { - int *old_width = &((swayc_t *)container->children->items[i])->width; + double *old_width = &((swayc_t *)container->children->items[i])->width; if (*old_width <= 0) { if (container->children->length > 1) { *old_width = width / (container->children->length - 1); @@ -206,7 +206,7 @@ void arrange_windows(swayc_t *container, int width, int height) { sway_log(L_DEBUG, "Arranging %p horizontally", container); for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; - sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %d by %f)", child, child->type, width, scale); + sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale); child->x = x + container->x; child->y = y + container->y; arrange_windows(child, child->width * scale, height); @@ -217,7 +217,7 @@ void arrange_windows(swayc_t *container, int width, int height) { case L_VERT: // Calculate total height for (i = 0; i < container->children->length; ++i) { - int *old_height = &((swayc_t *)container->children->items[i])->height; + double *old_height = &((swayc_t *)container->children->items[i])->height; if (*old_height <= 0) { if (container->children->length > 1) { *old_height = height / (container->children->length - 1); @@ -233,7 +233,7 @@ void arrange_windows(swayc_t *container, int width, int height) { sway_log(L_DEBUG, "Arranging %p vertically", container); for (i = 0; i < container->children->length; ++i) { swayc_t *child = container->children->items[i]; - sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %d by %f)", child, child->type, height, scale); + sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale); child->x = x + container->x; child->y = y + container->y; arrange_windows(child, width, child->height * scale); @@ -364,3 +364,39 @@ swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) } } } + +void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) { + int i; + bool layout_match = true; + sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount); + if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) { + container->width += amount; + layout_match = container->layout == L_HORIZ; + } else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) { + container->height += amount; + layout_match = container->layout == L_VERT; + } + if (container->type == C_VIEW) { + struct wlc_geometry geometry = { + .origin = { + .x = container->x + container->gaps / 2, + .y = container->y + container->gaps / 2 + }, + .size = { + .w = container->width - container->gaps, + .h = container->height - container->gaps + } + }; + wlc_view_set_geometry(container->handle, edge, &geometry); + return; + } + if (layout_match) { + for (i = 0; i < container->children->length; i++) { + recursive_resize(container->children->items[i], amount/container->children->length, edge); + } + } else { + for (i = 0; i < container->children->length; i++) { + recursive_resize(container->children->items[i], amount, edge); + } + } +} @@ -142,13 +142,14 @@ static void container_log(const swayc_t *c) { c->layout == L_STACKED ? "Stacked|": c->layout == L_FLOATING ? "Floating|": "Unknown|"); - fprintf(stderr, "w:%d|h:%d|", c->width, c->height); - fprintf(stderr, "x:%d|y:%d|", c->x, c->y); + fprintf(stderr, "w:%f|h:%f|", c->width, c->height); + fprintf(stderr, "x:%f|y:%f|", c->x, c->y); fprintf(stderr, "vis:%c|", c->visible?'t':'f'); fprintf(stderr, "name:%.16s|", c->name); fprintf(stderr, "children:%d\n",c->children?c->children->length:0); } void layout_log(const swayc_t *c, int depth) { + if (L_DEBUG > v) return; int i, d; int e = c->children ? c->children->length : 0; container_log(c); diff --git a/sway/type b/sway/type new file mode 100644 index 00000000..c7bebe5e --- /dev/null +++ b/sway/type @@ -0,0 +1,113 @@ +workspace.c:78:9: while (parent->type != C_OUTPUT) { +workspace.c:79:12: parent = parent->parent; + +focus.c:16:6: if (parent->focused != c) { +focus.c:30:8: if (parent->focused) { +focus.c:31:19: swayc_t *ws = parent->focused; +focus.c:38:25: wlc_output_set_mask(parent->handle, 2); +focus.c:39:8: c->parent->focused = c; +focus.c:53:5: c->parent->focused = c; +focus.c:71:20: while (parent && !parent->is_focused) { +focus.c:72:12: parent = parent->focused; +focus.c:143:13: if (find->parent->focused != find) { +focus.c:167:19: while (parent && parent->type != C_VIEW) { +focus.c:168:7: if (parent->type == C_WORKSPACE && parent->focused == NULL) { +focus.c:171:12: parent = parent->focused; + +handlers.c:24:9: while (parent->type != C_OUTPUT) { +handlers.c:25:12: parent = parent->parent; +handlers.c:436:18: while (parent->parent && parent->y + parent->height == view->y + view->height && parent->type != L_WORKSPACE) { +handlers.c:437:30: parent = parent->parent; +handlers.c:440:50: if (parent == &root_container || parent->children->length == 1) { +handlers.c:444:18: while (parent->parent && parent->y == view->y) { +handlers.c:445:30: parent = parent->parent; +handlers.c:448:50: if (parent == &root_container || parent->children->length == 1) { +handlers.c:454:18: while (parent->parent && parent->x + parent->width == view->x + view->width) { +handlers.c:455:30: parent = parent->parent; +handlers.c:458:50: if (parent == &root_container || parent->children->length == 1) { +handlers.c:462:18: while (parent->parent && parent->x + parent->width == view->x) { +handlers.c:463:30: parent = parent->parent; +handlers.c:466:50: if (parent == &root_container || parent->children->length == 1) { +handlers.c:528:29: for (i = 0; i < pointer->parent->floating->length; i++) { +handlers.c:529:18: if (pointer->parent->floating->items[i] == pointer) { +handlers.c:530:24: list_del(pointer->parent->floating, i); +handlers.c:531:24: list_add(pointer->parent->floating, pointer); + +container.c:284:6: if (parent->type == C_CONTAINER) { + +layout.c:23:18: for (i = 0; i < parent->children->length; ++i) { +layout.c:24:7: if (parent->children->items[i] == child) { +layout.c:33:40: child->width, child->height, parent, parent->type, parent->width, parent->height); +layout.c:34:11: list_add(parent->children, child); +layout.c:37:6: if (parent->children->length == 1) { +layout.c:56:11: if (i == parent->children->length) { +layout.c:59:14: list_insert(parent->children, i+1, child); +layout.c:70:2: parent->children->items[i] = new_child; +layout.c:73:13: if (child->parent->focused == child) { +layout.c:85:19: for (i = 0; i < parent->floating->length; ++i) { +layout.c:86:8: if (parent->floating->items[i] == child) { +layout.c:87:14: list_del(parent->floating, i); +layout.c:93:19: for (i = 0; i < parent->children->length; ++i) { +layout.c:94:8: if (parent->children->items[i] == child) { +layout.c:95:14: list_del(parent->children, i); +layout.c:101:6: if (parent->focused == child) { +layout.c:102:7: if (parent->children->length > 0) { +layout.c:103:38: set_focused_container_for(parent, parent->children->items[i?i-1:0]); +layout.c:105:4: parent->focused = NULL; +layout.c:165:12: while (parent->type != C_OUTPUT) { +layout.c:166:15: parent = parent->parent; +layout.c:170:23: geometry.size.w = parent->width; +layout.c:171:23: geometry.size.h = parent->height; +layout.c:267:13: while (parent->type != C_OUTPUT) { +layout.c:268:16: parent = parent->parent; +layout.c:272:24: geometry.size.w = parent->width; +layout.c:273:24: geometry.size.h = parent->height; +layout.c:294:6: if (parent->children == NULL) { +layout.c:300:6: if (parent->type == C_WORKSPACE) { +layout.c:301:19: for (i = 0; i < parent->floating->length; ++i) { +layout.c:302:21: swayc_t *child = parent->floating->items[i]; +layout.c:309:18: for (i = 0; i < parent->children->length; ++i) { +layout.c:310:20: swayc_t *child = parent->children->items[i]; +layout.c:327:7: if (parent->type == C_OUTPUT) { +layout.c:338:8: if (parent->layout == L_HORIZ || parent->type == C_ROOT) { +layout.c:343:8: if (parent->layout == L_VERT) { +layout.c:350:20: for (i = 0; i < parent->children->length; ++i) { +layout.c:351:22: swayc_t *child = parent->children->items[i]; +layout.c:357:34: if (desired < 0 || desired >= parent->children->length) { +layout.c:360:12: return parent->children->items[desired]; +layout.c:365:13: parent = parent->parent; + +commands.c:394:9: while (parent->type == C_VIEW) { +commands.c:395:12: parent = parent->parent; +commands.c:399:3: parent->layout = L_HORIZ; +commands.c:401:3: parent->layout = L_VERT; +commands.c:403:7: if (parent->layout == L_VERT) { +commands.c:404:4: parent->layout = L_HORIZ; +commands.c:406:4: parent->layout = L_VERT; +commands.c:409:26: arrange_windows(parent, parent->width, parent->height); +commands.c:454:10: while (parent->parent) { +commands.c:455:8: if (parent->parent->layout == L_HORIZ) { +commands.c:456:21: for (i = 0; i < parent->parent->children->length; i++) { +commands.c:457:16: sibling = parent->parent->children->items[i]; +commands.c:459:24: if (sibling->x < parent->x) { +commands.c:461:31: } else if (sibling->x > parent->x) { +commands.c:470:13: parent = parent->parent; +commands.c:475:87: sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber); +commands.c:477:19: for (i = 0; i < parent->parent->children->length; i++) { +commands.c:478:14: sibling = parent->parent->children->items[i]; +commands.c:480:22: if (sibling->x < parent->x) { +commands.c:488:29: } else if (sibling->x > parent->x) { +commands.c:517:10: while (parent->parent) { +commands.c:518:8: if (parent->parent->layout == L_VERT) { +commands.c:519:21: for (i = 0; i < parent->parent->children->length; i++) { +commands.c:520:16: sibling = parent->parent->children->items[i]; +commands.c:522:24: if (sibling->y < parent->y) { +commands.c:524:31: } else if (sibling->y > parent->y) { +commands.c:533:13: parent = parent->parent; +commands.c:538:87: sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber); +commands.c:540:19: for (i = 0; i < parent->parent->children->length; i++) { +commands.c:541:14: sibling = parent->parent->children->items[i]; +commands.c:543:22: if (sibling->y < parent->y) { +commands.c:551:29: } else if (sibling->x > parent->x) { +commands.c:603:54: } else if (focused->type != C_WORKSPACE && focused->parent->children->length == 1) { +commands.c:606:12: focused->parent->layout = layout; |