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authorDaniel De Graaf <code@danieldg.net>2024-01-21 09:08:52 -0500
committerKirill Primak <vyivel@eclair.cafe>2024-01-21 17:32:00 +0300
commit2c2625acd3a89ef2c4caa4094a3a51001041a524 (patch)
tree854a05f2dfcc231f5ab97f6720afdf34000802ba
parent08a06a7b6bbb324e9fc6e49e96379340404135b4 (diff)
Fix SIGSEGV on output destroy
``` Program terminated with signal SIGSEGV, Segmentation fault. 144 struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface; [Current thread is 1 (Thread 0x7f1f7c5b3ac0 (LWP 2473))] (gdb) bt ``` Add a NULL check in `find_mapped_layer_by_client` like the one in `arrange_surface`.
-rw-r--r--sway/desktop/layer_shell.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/sway/desktop/layer_shell.c b/sway/desktop/layer_shell.c
index aca99c97..968b0cdb 100644
--- a/sway/desktop/layer_shell.c
+++ b/sway/desktop/layer_shell.c
@@ -140,6 +140,9 @@ static struct sway_layer_surface *find_mapped_layer_by_client(
wl_list_for_each (node, &output->layers.shell_overlay->children, link) {
struct sway_layer_surface *surface = scene_descriptor_try_get(node,
SWAY_SCENE_DESC_LAYER_SHELL);
+ if (!surface) {
+ continue;
+ }
struct wlr_layer_surface_v1 *layer_surface = surface->layer_surface;
struct wl_resource *resource = layer_surface->resource;