diff options
Diffstat (limited to 'shader.frag')
| -rw-r--r-- | shader.frag | 4 | 
1 files changed, 3 insertions, 1 deletions
| diff --git a/shader.frag b/shader.frag index c9e559f..2209f4e 100644 --- a/shader.frag +++ b/shader.frag @@ -1,8 +1,10 @@  #version 450 +layout(binding = 1) uniform sampler2D texture_sampler;  layout(location = 0) in vec3 fragColor; +layout(location = 1) in vec2 frag_text_coords;  layout(location = 0) out vec4 outColor;  void main() { -	outColor = vec4(fragColor, 1.0); +	outColor = vec4(fragColor * texture(texture_sampler, frag_text_coords).rgb, 1.0);  } | 
