#include #include #include #include #include #include #include #include #include #include #include #include #include "client.h" #include "log.h" #include "poller.h" #include "seat.h" #include "server.h" #include "terminal.h" static int server_handle_vt_acq(int signal, void *data); static int server_handle_vt_rel(int signal, void *data); static int server_handle_kill(int signal, void *data); int server_init(struct server *server) { if (poller_init(&server->poller) == -1) { log_errorf("could not initialize poller: %s", strerror(errno)); return -1; } linked_list_init(&server->seats); linked_list_init(&server->idle_clients); if (poller_add_signal(&server->poller, SIGUSR1, server_handle_vt_rel, server) == NULL || poller_add_signal(&server->poller, SIGUSR2, server_handle_vt_acq, server) == NULL || poller_add_signal(&server->poller, SIGINT, server_handle_kill, server) == NULL || poller_add_signal(&server->poller, SIGTERM, server_handle_kill, server) == NULL) { server_finish(server); return -1; } char *vtenv = getenv("SEATD_VTBOUND"); // TODO: create more seats: struct seat *seat = seat_create("seat0", vtenv == NULL || strcmp(vtenv, "1") == 0); if (seat == NULL) { server_finish(server); return -1; } linked_list_insert(&server->seats, &seat->link); server->running = true; return 0; } void server_finish(struct server *server) { assert(server); while (!linked_list_empty(&server->idle_clients)) { struct client *client = (struct client *)server->idle_clients.next; client_destroy(client); } while (!linked_list_empty(&server->seats)) { struct seat *seat = (struct seat *)server->seats.next; seat_destroy(seat); } poller_finish(&server->poller); } struct seat *server_get_seat(struct server *server, const char *seat_name) { for (struct linked_list *elem = server->seats.next; elem != &server->seats; elem = elem->next) { struct seat *seat = (struct seat *)elem; if (strcmp(seat->seat_name, seat_name) == 0) { return seat; } } return NULL; } static int server_handle_vt_acq(int signal, void *data) { (void)signal; struct server *server = data; struct seat *seat = server_get_seat(server, "seat0"); if (seat == NULL) { return -1; } seat_vt_activate(seat); return 0; } static int server_handle_vt_rel(int signal, void *data) { (void)signal; struct server *server = data; struct seat *seat = server_get_seat(server, "seat0"); if (seat == NULL) { return -1; } seat_vt_release(seat); return 0; } static int server_handle_kill(int signal, void *data) { (void)signal; struct server *server = data; server->running = false; return 0; } static int set_nonblock(int fd) { int flags; if ((flags = fcntl(fd, F_GETFD)) == -1 || fcntl(fd, F_SETFD, flags | FD_CLOEXEC) == -1) { log_errorf("Could not set FD_CLOEXEC on socket: %s", strerror(errno)); return -1; } if ((flags = fcntl(fd, F_GETFL)) == -1 || fcntl(fd, F_SETFL, flags | O_NONBLOCK) == -1) { log_errorf("Could not set O_NONBLOCK on socket: %s", strerror(errno)); return -1; } return 0; } int server_add_client(struct server *server, int fd) { if (set_nonblock(fd) != 0) { close(fd); log_errorf("Could not prepare new client socket: %s", strerror(errno)); return -1; } struct client *client = client_create(server, fd); client->event_source = poller_add_fd(&server->poller, fd, EVENT_READABLE, client_handle_connection, client); if (client->event_source == NULL) { log_errorf("Could not add client socket to poller: %s", strerror(errno)); client_destroy(client); return -1; } log_infof("New client connected (pid: %d, uid: %d, gid: %d)", client->pid, client->uid, client->gid); return 0; } int server_handle_connection(int fd, uint32_t mask, void *data) { struct server *server = data; if (mask & (EVENT_ERROR | EVENT_HANGUP)) { shutdown(fd, SHUT_RDWR); server->running = false; log_errorf("Server socket recieved an error: %s", strerror(errno)); return -1; } if (mask & EVENT_READABLE) { int new_fd = accept(fd, NULL, NULL); if (fd == -1) { log_errorf("Could not accept client connection: %s", strerror(errno)); return 0; } if (server_add_client(server, new_fd) == -1) { return 0; } } return 0; }