#define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #if defined(__FreeBSD__) #include #include #endif #include "client.h" #include "log.h" #include "poller.h" #include "protocol.h" #include "seat.h" #include "server.h" #include "terminal.h" static int get_peer(int fd, pid_t *pid, uid_t *uid, gid_t *gid) { #if defined(__linux__) struct ucred cred; socklen_t len = sizeof cred; if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &cred, &len) == -1) { return -1; } *pid = cred.pid; *uid = cred.uid; *gid = cred.gid; return 0; #elif defined(__FreeBSD__) struct xucred cred; socklen_t len = sizeof cred; if (getsockopt(fd, SOL_SOCKET, LOCAL_PEERCRED, &cred, &len) == -1) { return -1; } *pid = -1; *uid = cred.cr_uid; *gid = cred.cr_ngroups > 0 ? cred.cr_groups[0] : -1; return 0; #else return -1; #endif } struct client *client_create(struct server *server, int client_fd) { uid_t uid; gid_t gid; pid_t pid; if (get_peer(client_fd, &pid, &uid, &gid) == -1) { return NULL; } struct client *client = calloc(1, sizeof(struct client)); if (client == NULL) { return NULL; } client->uid = uid; client->gid = gid; client->pid = pid; client->server = server; client->connection.fd = client_fd; list_init(&client->devices); return client; } void client_kill(struct client *client) { assert(client); if (client->connection.fd != -1) { shutdown(client->connection.fd, SHUT_RDWR); close(client->connection.fd); client->connection.fd = -1; }; if (client->seat != NULL) { seat_remove_client(client); client->seat = NULL; } } void client_destroy(struct client *client) { assert(client); client->server = NULL; if (client->seat != NULL) { // This should also close and remove all devices seat_remove_client(client); client->seat = NULL; } if (client->event_source != NULL) { event_source_fd_destroy(client->event_source); client->event_source = NULL; } if (client->connection.fd != -1) { shutdown(client->connection.fd, SHUT_RDWR); close(client->connection.fd); client->connection.fd = -1; } connection_close_fds(&client->connection); assert(client->devices.length == 0); list_free(&client->devices); free(client); } static int client_flush(struct client *client) { int ret = connection_flush(&client->connection); if (ret == -1 && errno == EAGAIN) { event_source_fd_update(client->event_source, EVENT_READABLE | EVENT_WRITABLE); } else if (ret == -1) { return -1; } return 0; } static int client_send_error(struct client *client, int error_code) { struct proto_server_error errmsg = { .error_code = error_code, }; struct proto_header errheader = { .opcode = SERVER_ERROR, .size = sizeof errmsg, }; if (connection_put(&client->connection, &errheader, sizeof errheader) == -1 || connection_put(&client->connection, &errmsg, sizeof errmsg)) { log_error("could not send error to client"); return -1; } return 0; } static char *client_get_seat_name(struct client *client) { (void)client; // TODO: Look up seat for session. return "seat0"; } static int handle_open_seat(struct client *client) { char *seat_name = client_get_seat_name(client); if (seat_name == NULL) { log_error("could not get name of target seat"); return -1; } struct seat *seat = server_get_seat(client->server, seat_name); if (seat == NULL) { log_error("unable to find seat by name"); return -1; } if (seat_add_client(seat, client) == -1) { log_errorf("unable to add client to target seat: %s", strerror(errno)); return -1; } size_t seat_name_len = strlen(seat_name); struct proto_server_seat_opened rmsg = { .seat_name_len = (uint16_t)seat_name_len, }; struct proto_header header = { .opcode = SERVER_SEAT_OPENED, .size = sizeof rmsg + seat_name_len, }; if (connection_put(&client->connection, &header, sizeof header) == -1 || connection_put(&client->connection, &rmsg, sizeof rmsg) == -1 || connection_put(&client->connection, seat_name, seat_name_len) == -1) { log_errorf("unable to write response: %s", strerror(errno)); return -1; } seat_open_client(seat, client); return 0; } static int handle_close_seat(struct client *client) { if (client->seat == NULL) { log_error("protocol error: no seat associated with client"); return -1; } if (seat_remove_client(client) == -1) { log_error("unable to remove client from seat"); return -1; } struct proto_header header = { .opcode = SERVER_SEAT_CLOSED, .size = 0, }; if (connection_put(&client->connection, &header, sizeof header) == -1) { log_errorf("unable to write response: %s", strerror(errno)); return -1; } return 0; } static int handle_open_device(struct client *client, char *path) { if (client->seat == NULL) { log_error("protocol error: no seat associated with client"); return -1; } struct seat_device *device = seat_open_device(client, path); if (device == NULL) { log_errorf("could not open device: %s", strerror(errno)); goto fail; } int dupfd = dup(device->fd); if (dupfd == -1) { log_errorf("could not dup fd: %s", strerror(errno)); seat_close_device(client, device); goto fail; } if (connection_put_fd(&client->connection, dupfd) == -1) { log_errorf("unable to queue fd for sending: %s", strerror(errno)); return -1; } struct proto_server_device_opened msg = { .device_id = device->device_id, }; struct proto_header header = { .opcode = SERVER_DEVICE_OPENED, .size = sizeof msg, }; if (connection_put(&client->connection, &header, sizeof header) == -1 || connection_put(&client->connection, &msg, sizeof msg)) { log_errorf("unable to write response: %s", strerror(errno)); return -1; } return 0; fail: return client_send_error(client, errno); } static int handle_close_device(struct client *client, int device_id) { if (client->seat == NULL) { log_error("protocol error: no seat associated with client"); return -1; } struct seat_device *device = seat_find_device(client, device_id); if (device == NULL) { log_error("no such device"); errno = EBADF; goto fail; } if (seat_close_device(client, device) == -1) { log_errorf("could not close device: %s", strerror(errno)); goto fail; } struct proto_server_device_closed msg = { .device_id = device_id, }; struct proto_header header = { .opcode = SERVER_DEVICE_CLOSED, .size = sizeof msg, }; if (connection_put(&client->connection, &header, sizeof header) == -1 || connection_put(&client->connection, &msg, sizeof msg)) { log_errorf("unable to write response: %s", strerror(errno)); return -1; } return 0; fail: return client_send_error(client, errno); } static int handle_switch_session(struct client *client, int session) { if (client->seat == NULL) { log_error("protocol error: no seat associated with client"); return -1; } if (seat_set_next_session(client, session) == -1) { goto error; } return 0; error: return client_send_error(client, errno); } static int handle_disable_seat(struct client *client) { if (client->seat == NULL) { log_error("protocol error: no seat associated with client"); return -1; } struct seat *seat = client->seat; if (seat->active_client != client) { log_info("client is not currently active"); errno = EPERM; goto error; } if (seat_ack_disable_client(client) == -1) { goto error; } return 0; error: return client_send_error(client, errno); } static int client_handle_opcode(struct client *client, uint16_t opcode, size_t size) { int res = 0; switch (opcode) { case CLIENT_OPEN_SEAT: { if (size != 0) { log_error("protocol error: invalid open_seat message"); return -1; } res = handle_open_seat(client); break; } case CLIENT_CLOSE_SEAT: { if (size != 0) { log_error("protocol error: invalid close_seat message"); return -1; } res = handle_close_seat(client); break; } case CLIENT_OPEN_DEVICE: { char path[MAX_PATH_LEN]; struct proto_client_open_device msg; if (sizeof msg > size || connection_get(&client->connection, &msg, sizeof msg) == -1 || sizeof msg + msg.path_len > size || msg.path_len > MAX_PATH_LEN) { log_error("protocol error: invalid open_device message"); return -1; } if (connection_get(&client->connection, path, msg.path_len) == -1) { log_error("protocol error: invalid open_device message"); return -1; } res = handle_open_device(client, path); break; } case CLIENT_CLOSE_DEVICE: { struct proto_client_close_device msg; if (sizeof msg > size || connection_get(&client->connection, &msg, sizeof msg) == -1) { log_error("protocol error: invalid close_device message"); return -1; } res = handle_close_device(client, msg.device_id); break; } case CLIENT_SWITCH_SESSION: { struct proto_client_switch_session msg; if (sizeof msg > size || connection_get(&client->connection, &msg, sizeof msg) == -1) { log_error("protocol error: invalid switch_session message"); return -1; } res = handle_switch_session(client, msg.session); break; } case CLIENT_DISABLE_SEAT: { if (size != 0) { log_error("protocol error: invalid disable_seat message"); return -1; } res = handle_disable_seat(client); break; } default: log_errorf("protocol error: unknown opcode: %d", opcode); res = -1; break; } if (res != -1) { res = client_flush(client); } return res; } int client_send_disable_seat(struct client *client) { struct proto_header header = { .opcode = SERVER_DISABLE_SEAT, .size = 0, }; if (connection_put(&client->connection, &header, sizeof header) == -1 || connection_flush(&client->connection) == -1) { log_error("unable to send event"); return -1; } return 0; } int client_send_enable_seat(struct client *client) { struct proto_header header = { .opcode = SERVER_ENABLE_SEAT, .size = 0, }; if (connection_put(&client->connection, &header, sizeof header) == -1 || connection_flush(&client->connection) == -1) { log_error("unable to send event"); return -1; } return 0; } int client_handle_connection(int fd, uint32_t mask, void *data) { (void)fd; struct client *client = data; if (mask & EVENT_ERROR) { log_error("connection error"); goto fail; } if (mask & EVENT_HANGUP) { log_info("client disconnected"); goto fail; } if (mask & EVENT_WRITABLE) { int len = connection_flush(&client->connection); if (len == -1 && errno != EAGAIN) { log_error("could not flush client connection"); goto fail; } else if (len >= 0) { event_source_fd_update(client->event_source, EVENT_READABLE); } } if (mask & EVENT_READABLE) { int len = connection_read(&client->connection); if (len == 0 || (len == -1 && errno != EAGAIN)) { log_error("could not read client connection"); goto fail; } struct proto_header header; while (connection_get(&client->connection, &header, sizeof header) != -1) { if (connection_pending(&client->connection) < header.size) { connection_restore(&client->connection, sizeof header); break; } if (client_handle_opcode(client, header.opcode, header.size) == -1) { goto fail; } } } return 0; fail: client_destroy(client); return -1; } int client_get_session(const struct client *client) { if (client->seat == NULL || client->seat->active_client != client) { return -1; } if (client->seat->vt_bound) { return client->seat->active_client->seat_vt; } // TODO: Store some session sequence abort(); return -1; }