diff options
author | Michael Grunder <michael.grunder@gmail.com> | 2022-06-26 15:42:00 -0700 |
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committer | GitHub <noreply@github.com> | 2022-06-26 15:42:00 -0700 |
commit | c78d0926bf169670d15cfc1214e4f5d21673396b (patch) | |
tree | 1306efcf389c3c5543c446964903d31054702942 /README.md | |
parent | a890d9ce20959791765307007e012aef335b4e5c (diff) | |
parent | 2b115d56cd96e525dc169496853819f16099539e (diff) |
Merge pull request #1074 from michael-grunder/kristjanvalur-pr4
Improved async documentation
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 99 |
1 files changed, 87 insertions, 12 deletions
@@ -320,23 +320,48 @@ Redis. It returns a pointer to the newly created `redisAsyncContext` struct. The should be checked after creation to see if there were errors creating the connection. Because the connection that will be created is non-blocking, the kernel is not able to instantly return if the specified host and port is able to accept a connection. +In case of error, it is the caller's responsibility to free the context using `redisAsyncFree()` *Note: A `redisAsyncContext` is not thread-safe.* +An application function creating a connection might look like this: + ```c -redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); -if (c->err) { - printf("Error: %s\n", c->errstr); - // handle error +void appConnect(myAppData *appData) +{ + redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); + if (c->err) { + printf("Error: %s\n", c->errstr); + // handle error + redisAsyncFree(c); + c = NULL; + } else { + appData->context = c; + appData->connecting = 1; + c->data = appData; /* store application pointer for the callbacks */ + redisAsyncSetConnectCallback(c, appOnConnect); + redisAsyncSetDisconnectCallback(c, appOnDisconnect); + } } + ``` -The asynchronous context can hold a disconnect callback function that is called when the -connection is disconnected (either because of an error or per user request). This function should + +The asynchronous context _should_ hold a *connect* callback function that is called when the connection +attempt completes, either successfully or with an error. +It _can_ also hold a *disconnect* callback function that is called when the +connection is disconnected (either because of an error or per user request). Both callbacks should have the following prototype: ```c void(const redisAsyncContext *c, int status); ``` + +On a *connect*, the `status` argument is set to `REDIS_OK` if the connection attempt succeeded. In this +case, the context is ready to accept commands. If it is called with `REDIS_ERR` then the +connection attempt failed. The `err` field in the context can be accessed to find out the cause of the error. +After a failed connection attempt, the context object is automatically freed by the libary after calling +the connect callback. This may be a good point to create a new context and retry the connection. + On a disconnect, the `status` argument is set to `REDIS_OK` when disconnection was initiated by the user, or `REDIS_ERR` when the disconnection was caused by an error. When it is `REDIS_ERR`, the `err` field in the context can be accessed to find out the cause of the error. @@ -344,12 +369,45 @@ field in the context can be accessed to find out the cause of the error. The context object is always freed after the disconnect callback fired. When a reconnect is needed, the disconnect callback is a good point to do so. -Setting the disconnect callback can only be done once per context. For subsequent calls it will -return `REDIS_ERR`. The function to set the disconnect callback has the following prototype: +Setting the connect or disconnect callbacks can only be done once per context. For subsequent calls the +api will return `REDIS_ERR`. The function to set the callbacks have the following prototype: ```c +int redisAsyncSetConnectCallback(redisAsyncContext *ac, redisConnectCallback *fn); int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn); ``` -`ac->data` may be used to pass user data to this callback, the same can be done for redisConnectCallback. +`ac->data` may be used to pass user data to both of thes callbacks. An typical implementation +might look something like this: +```c +void appOnConnect(redisAsyncContext *c, int status) +{ + myAppData *appData = (myAppData*)c->data; /* get my application specific context*/ + appData->connecting = 0; + if (status == REDIS_OK) { + appData->connected = 1; + } else { + appData->connected = 0; + appData->err = c->err; + appData->context = NULL; /* avoid stale pointer when callback returns */ + } + appAttemptReconnect(); +} + +void appOnDisconnect(redisAsyncContext *c, int status) +{ + myAppData *appData = (myAppData*)c->data; /* get my application specific context*/ + appData->connected = 0; + appData->err = c->err; + appData->context = NULL; /* avoid stale pointer when callback returns */ + if (status == REDIS_OK) { + appNotifyDisconnectCompleted(mydata); + } else { + appNotifyUnexpectedDisconnect(mydata); + appAttemptReconnect(); + } +} +``` + + ### Sending commands and their callbacks In an asynchronous context, commands are automatically pipelined due to the nature of an event loop. @@ -382,6 +440,14 @@ valid for the duration of the callback. All pending callbacks are called with a `NULL` reply when the context encountered an error. +For every command issued, with the exception of **SUBSCRIBE** and **PSUBSCRIBE**, the callback is +called exactly once. Even if the context object id disconnected or deleted, every pending callback +will be called with a `NULL` reply. + +For **SUBSCRIBE** and **PSUBSCRIBE**, the callbacks may be called repeatedly until a `unsubscribe` +message arrives. This will be the last invocation of the callback. In case of error, the callbacks +may reive a final `NULL` reply instead. + ### Disconnecting An asynchronous connection can be terminated using: @@ -394,6 +460,15 @@ have been written to the socket, their respective replies have been read and the callbacks have been executed. After this, the disconnection callback is executed with the `REDIS_OK` status and the context object is freed. +The connection can be forcefully disconnected using +```c +void redisAsyncFree(redisAsyncContext *ac); +``` +In this case, nothing more is written to the socket, all pending callbacks are called with a `NULL` +reply and the disconnection callback is called with `REDIS_OK`, after which the context object +is freed. + + ### Hooking it up to event library *X* There are a few hooks that need to be set on the context object after it is created. @@ -549,9 +624,9 @@ ssl_context = redisCreateSSLContext( if(ssl_context == NULL || ssl_error != 0) { /* Handle error and abort... */ - /* e.g. - printf("SSL error: %s\n", - (ssl_error != 0) ? + /* e.g. + printf("SSL error: %s\n", + (ssl_error != 0) ? redisSSLContextGetError(ssl_error) : "Unknown error"); // Abort */ |