blob: 71bbf7d0e75cd986f55feabe3138b15969d09cc0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
#include "halt.h"
#include "heap.h"
#include "memory.h"
#define PAGESIZE 0x1000
#define MAGIC ((void *) 0x69)
typedef struct __attribute__((packed)) Header {
struct Header *next;
usize size;
} Header;
static Header init_free_ptr;
static Header *free_ptr = nil;
void free(void *ptr)
{
Header *h = ((Header *) ptr) - 1;
if (h->next != MAGIC)
panic(S("free: invalid pointer"));
Header *next = free_ptr->next;
free_ptr->next = h;
h->next = next;
}
void *try_malloc(usize size)
{
for (Header *prev = free_ptr;; prev = prev->next) {
Header *h = prev->next;
if (h->size < size) {
if (h == free_ptr)
break;
else
continue;
}
if (h->size <= size + sizeof(Header)) {
prev->next = h->next;
} else {
// split
h->size -= size + sizeof(Header);
h = ((void *) h) + sizeof(Header) + h->size;
h->size = size;
}
h->next = MAGIC;
free_ptr = prev;
return h + 1;
}
return nil;
}
void *malloc(usize size)
{
void *p;
p = try_malloc(size);
if (p) return p;
panic(S("out of memory"));
return nil;
}
void *realloc(void *ptr, usize size)
{
if (ptr == nil)
return malloc(size);
Header *h = ((Header *) ptr) - 1;
if (h->next != MAGIC)
panic(S("realloc: invalid pointer"));
void *new = malloc(size);
memcpy(new, ptr, h->size);
free(ptr);
return new;
}
void heap_init()
{
free_ptr = &init_free_ptr;
free_ptr->size = 0;
free_ptr->next = free_ptr;
}
void heap_add(void *ptr, usize size)
{
// discard blocks that are too small
if (size <= sizeof(Header))
return;
Header *h = ptr;
h->next = MAGIC;
h->size = size - sizeof(Header);
free(h + 1);
}
void heap_add_region(MemRegion *region)
{
switch (region->used) {
// region is reserved
case -1:
break;
// region is entirely free
case 0:
heap_add(region->start, region->size);
break;
// region is partly used
default: {
void *region_end = region->start + region->size;
// rounds up region->start to pagesize align
void *use_begin = (void *) ((u64) (region->start + PAGESIZE - 1) & ~(PAGESIZE - 1));
void *use_end = use_begin + region->used;
heap_add(region->start, use_begin - region->start);
heap_add(use_end, region_end - use_end);
}
}
region->used = -1; // just to be safe
}
|