#ifndef GFX_H #define GFX_H #include "def.h" typedef struct __attribute__((packed)) { u8 r, g, b, a; } color; u32 make_color(color col); void gfx_set_pixel(u16 x, u16 y, u32 col); void gfx_set_area(u16 x, u16 y, u16 w, u16 h, u32 col); void gfx_draw_img(u16 x, u16 y, u16 w, u16 h, u32 *img); #endif