#include "gfx.h" struct GfxInfo *gfxinfo = (void *) (0x1000-10); // byteswap u32 make_color(color col) { return ((u32) 0) & ((u32) col.r << 0) & ((u32) col.g << 8) & ((u32) col.b << 16) & ((u32) col.a << 24); } void set_pixel(u16 x, u16 y, u32 col) { *((u32 *) (u64) (gfxinfo->framebuffer + y * gfxinfo->pitch + x * sizeof col)) = col; } void set_region(u16 x, u16 y, u16 w, u16 h, u32 col) { void *cbeg = (void *) (u64) (gfxinfo->framebuffer + y * gfxinfo->pitch + x * sizeof col); void *cend = cbeg + h * gfxinfo->pitch; for (; cbeg < cend; cbeg += gfxinfo->pitch) { void *rbeg = cbeg; void *rend = rbeg + w * sizeof col; for (; rbeg < rend; rbeg += sizeof col) *((u32 *) rbeg) = col; } }