diff options
Diffstat (limited to 'src/client.c')
-rw-r--r-- | src/client.c | 234 |
1 files changed, 143 insertions, 91 deletions
diff --git a/src/client.c b/src/client.c index 78511c6..679fcd4 100644 --- a/src/client.c +++ b/src/client.c @@ -26,27 +26,35 @@ typedef struct { str pass; entity_id self_id; array(player) players; + arraybuf(entity) entities; str server_motd; chunk map; node *map_swap; - vec2 player_pos; - char *termbuf_buf; - size_t termbuf_size; - FILE *termbuf; + char *frame_buf; + size_t frame_size; + FILE *frame; } client; -void gfx_alt_buffer(bool enable) +player *player_from_id(client *c, entity_id id) { - if (enable) - printf("\e[?1049h\e[?25l"); - else - printf("\e[?1049l\e[?25h"); - fflush(stdout); + for (size_t i = 0; i < c->players.len; i++) + if (c->players.data[i].id == id) + return &c->players.data[i]; + return NULL; } -void gfx_clear_effects(client *c) +entity *entity_from_id(client *c, entity_id id) +{ + for (size_t i = 0; i < c->entities.len; i++) + if (c->entities.data[i].id == id) + return &c->entities.data[i]; + return NULL; +} + +void gfx_alt_buffer(bool enable) { - fprintf(c->termbuf, "\e[0m"); + str out = enable ? S("\e[?1049h\e[?25l") : S("\e[?1049l\e[?25h"); + write(STDOUT_FILENO, out.data, out.len); } typedef struct { @@ -55,83 +63,56 @@ typedef struct { color old; } color_layer; +void gfx_clear_effects(client *c) +{ + fprintf(c->frame, "\e[0m"); +} + void gfx_set_color(client *c, color_layer *l, color col) { if (l->has_old && l->old.r == col.r && l->old.g == col.g && l->old.b == col.b) return; - fprintf(c->termbuf, "\e[%u;2;%u;%u;%um", l->bg ? 48 : 38, col.r, col.g, col.b); + fprintf(c->frame, "\e[%u;2;%u;%u;%um", l->bg ? 48 : 38, col.r, col.g, col.b); l->has_old = true; l->old = col; } void gfx_clear(client *c) { - fprintf(c->termbuf, "\e[2J"); + fprintf(c->frame, "\e[2J"); } #define C color_from_u32 -#define DISPLAY_BG(X) (node_display) { X, { 0 }, NULL } -#define DISPLAY(...) (node_display) { __VA_ARGS__ } +#define DISPLAY(...) (tile_display) { __VA_ARGS__ } +#define DISPLAY_BG(X) (tile_display) { X, { 0 }, NULL } #define DISPLAY_ERR DISPLAY(C(0xff0000), C(0x000000), " ?") typedef struct { color bg; color fg; char *texture; -} node_display; - -bool gfx_rock_bg(node *n, color *c) -{ - switch (n->z) { - case 1: *c = C(0x595959); return true; - case 2: *c = C(0x484848); return true; - case 3: *c = C(0x373737); return true; - default: return false; - } -} - -color gfx_grass_bg(vec2 pos) -{ - return C(0x00880d); -} +} tile_display; bool gfx_water_wave(vec2 pos) { return true; } -node_display gfx_render_node(client *c, vec2 pos, node *n) +tile_display gfx_render_node(client *c, vec2 pos, node *n) { if (!n->present) return DISPLAY(C(0x555555), C(0xffffff), " ?"); switch (n->type) { - case N_VALLEY_FLOWER: - case N_MOUNTAIN_FLOWER: { - node_display d = {0}; - if (n->type == N_VALLEY_FLOWER) - d.bg = gfx_grass_bg(pos); - else if (!gfx_rock_bg(n, &d.bg)) - return DISPLAY_ERR; - switch (n->variant) { - case FLOWER_ROSE: d.texture = "🌹"; break; - case FLOWER_HIBISCUS: d.texture = "🌺"; break; - case FLOWER_SUNFLOWER: d.texture = "🌻"; break; - case FLOWER_DANDELION: d.texture = "🌼"; break; - case FLOWER_TULIP: d.texture = "🌷"; break; - default: return DISPLAY_ERR; - } - return d; - } - case N_ROCK: { - node_display d = {0}; - if (!gfx_rock_bg(n, &d.bg)) - return DISPLAY_ERR; - return d; + case N_ROCK: switch (n->z) { + case 1: return DISPLAY_BG(C(0x595959)); + case 2: return DISPLAY_BG(C(0x484848)); + case 3: return DISPLAY_BG(C(0x373737)); + default: return DISPLAY_ERR; } case N_WATER: return DISPLAY(C(0x00c6ff), C(0x0d79de), n->variant && gfx_water_wave(pos) ? " ~" : NULL); - case N_GRASS: return DISPLAY(gfx_grass_bg(pos), C(0x1c571e), n->variant ? " M" : NULL); + case N_GRASS: return DISPLAY(C(0x00880d), C(0x1c571e), n->variant ? " M" : NULL); case N_SAND: return DISPLAY(C(0xded485), C(0xe3a112), n->variant ? " ~" : NULL); case N_NEEDLE_TREE: return DISPLAY_BG(C(0x015100)); case N_PATH: return DISPLAY_BG(C(0xa09700)); @@ -141,49 +122,87 @@ node_display gfx_render_node(client *c, vec2 pos, node *n) } } +char *gfx_render_entity(client *c, entity *e) +{ + switch (e->type) { + case ENTITY_PLAYER: + return e->id == c->self_id ? "🙂" : "😀"; + case ENTITY_FLOWER: switch (e->flower) { + case FLOWER_ROSE: return "🌹"; + case FLOWER_HIBISCUS: return "🌺"; + case FLOWER_SUNFLOWER: return "🌻"; + case FLOWER_DANDELION: return "🌼"; + case FLOWER_TULIP: return "🌷"; + default: return NULL; + } + default: return NULL; + } +} + #undef C #undef DISPLAY #undef DISPLAY_ERR void gfx_render(client *c, uint64_t dtime) { - rewind(c->termbuf); + rewind(c->frame); gfx_clear(c); - fprintf(c->termbuf, "\e[H"); - fprintf(c->termbuf, "%.*s\n", PSTR(c->server_motd)); - for (size_t i = 0; i < c->players.len; i++) - fprintf(c->termbuf, "%.*s\n", PSTR(c->players.data[i].name)); color_layer fg = {0}; color_layer bg = {0}; bg.bg = true; - for (size_t y = 0; y < c->map.bounds.size.y; y++) { - for (size_t x = 0; x < c->map.bounds.size.y; x++) { - uvec2 off = UVEC2(x, y); - vec2 pos = vec2_add(c->map.bounds.pos, CVEC2(off)); + // HUD + fprintf(c->frame, "\e[H"); + fprintf(c->frame, "%.*s\n", PSTR(c->server_motd)); + for (size_t i = 0; i < c->players.len; i++) + fprintf(c->frame, "%.*s\n", PSTR(c->players.data[i].name)); + + // map + tile_display tiles[c->map.bounds.size.x][c->map.bounds.size.y]; + for (size_t x = 0; x < c->map.bounds.size.x; x++) + for (size_t y = 0; y < c->map.bounds.size.x; y++) { + uvec2 off = UVEC2(x, y); + vec2 pos = vec2_add(c->map.bounds.pos, CVEC2(off)); + tiles[x][y] = gfx_render_node(c, pos, chunk_index(c->map, off)); + } - node_display dis = gfx_render_node(c, pos, chunk_index(c->map, off)); + // entities + for (size_t i = 0; i < c->entities.len; i++) { + entity *e = &c->entities.data[i]; + if (!box2_contains(c->map.bounds, e->pos)) // just to be safe... + continue; + vec2 pos = vec2_sub(e->pos, c->map.bounds.pos); + tile_display *t = &tiles[pos.x][pos.y]; + + char *tex = gfx_render_entity(c, e); + if (tex == NULL) + t->texture = "❓"; + else + t->texture = tex; + } + + // flush map & entities + for (size_t y = 0; y < c->map.bounds.size.y; y++) { + for (size_t x = 0; x < c->map.bounds.size.x; x++) { + tile_display dis = tiles[x][y]; gfx_set_color(c, &bg, dis.bg); - if (vec2_eq(pos, c->player_pos)) { - fprintf(c->termbuf, "🙂"); - } else if (dis.texture) { + if (dis.texture) { gfx_set_color(c, &fg, dis.fg); - fprintf(c->termbuf, "%s", dis.texture); + fprintf(c->frame, "%s", dis.texture); } else { - fprintf(c->termbuf, " "); + fprintf(c->frame, " "); } } gfx_clear_effects(c); - bg.has_old = false; fg.has_old = false; - fprintf(c->termbuf, "\n"); + bg.has_old = false; + fprintf(c->frame, "\n"); } - fflush(c->termbuf); - fprintf(stderr, "size: %ld\n", ftell(c->termbuf)); - write(STDOUT_FILENO, c->termbuf_buf, ftell(c->termbuf)); - //fwrite(c->termbuf_buf, 1, ftell(c->termbuf), stdout); - //fflush(stdout); + + // submit + fflush(c->frame); + write(STDOUT_FILENO, c->frame_buf, ftell(c->frame)); } void free_players(client *c) @@ -204,12 +223,13 @@ void client_exit(client *c, int ret) free(c->server_motd.data); free_players(c); + free(c->entities.data); peer_free(&c->conn); tcsetattr(STDIN_FILENO, TCSANOW, &c->oldtio); - if (c->termbuf) fclose(c->termbuf); - free(c->termbuf_buf); + if (c->frame) fclose(c->frame); + free(c->frame_buf); gfx_alt_buffer(false); exit(ret); @@ -250,6 +270,16 @@ void map_set_center(client *c, vec2 center) chunk_clear(c->map); chunk_copy(c->map, old); + + for (size_t i = 0; i < c->entities.len;) { + entity *e = &c->entities.data[i]; + if (box2_contains(c->map.bounds, e->pos)) { + i++; + continue; + } + + ARR_REMOVE(c->entities, e); + } } bool handle_nodes(str *pkt, client *c) @@ -276,6 +306,7 @@ bool handle_reset_map(str *pkt, client *c) { (void) pkt; chunk_clear(c->map); + c->entities.len = 0; return true; } @@ -310,29 +341,50 @@ bool handle_hi(str *pkt, client *c) bool handle_entity(str *pkt, client *c) { - uint16_t num; - if (!deser_u16(pkt, &num)) return false; - for (uint16_t i = 0; i < num; i++) { + while (pkt->len > 0) { entity_id id; entity_cmd cmd; if (!deser_entity_id(pkt, &id)) return false; if (!deser_entity_cmd(pkt, &cmd)) return false; + entity *e = entity_from_id(c, id); switch (cmd) { case ENTITY_ADD: { - entity_type type; - if (!deser_entity_type(pkt, &type)) return false; + entity ent = {0}; + ent.id = id; + if (!deser_entity_type(pkt, &ent.type)) return false; + if (!deser_vec2(pkt, &ent.pos)) return false; + switch (ent.type) { + case ENTITY_PLAYER: break; + case ENTITY_FLOWER: + if (!deser_flower_type(pkt, &ent.flower)) return false; + break; + default: return false; + } + if (e == NULL) + *ARR_APPEND(c->entities) = ent; + else + *e = ent; // this... shouldn't happen } break; - case ENTITY_REMOVE: break; - case ENTITY_MOVE: + case ENTITY_REMOVE: + if (e == NULL) continue; // consider returning false? shouldn't happen + ARR_REMOVE(c->entities, e); + break; + case ENTITY_MOVE: { vec2 pos; if (!deser_vec2(pkt, &pos)) return false; - if (id == c->self_id) - map_set_center(c, c->player_pos = pos); + if (e == NULL) continue; - break; + e->pos = pos; + + // TODO: remove entity if out of bounds? + // shouldn't happen tho, unless for moving the self player entity... + + if (id == c->self_id) + map_set_center(c, pos); + } break; default: return false; } } @@ -388,7 +440,7 @@ int main(int argc, char **argv) str server_name = S("server"); peer_init(&c.conn, socket, &server_name); - c.termbuf = open_memstream(&c.termbuf_buf, &c.termbuf_size); + c.frame = open_memstream(&c.frame_buf, &c.frame_size); gfx_alt_buffer(true); SEND_PKT(c.conn, SPKT_HI, |