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Diffstat (limited to 'include/vec.h')
-rw-r--r-- | include/vec.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/include/vec.h b/include/vec.h new file mode 100644 index 0000000..ce1b921 --- /dev/null +++ b/include/vec.h @@ -0,0 +1,64 @@ +// SPDX-FileCopyrightText: 2024 Lizzy Fleckenstein <lizzy@vlhl.dev> +// +// SPDX-License-Identifier: AGPL-3.0-or-later + +#ifndef VEC_H +#define VEC_H + +#include <stdint.h> +#include <stdbool.h> +#include "ser.h" + +#define VECFN static __attribute__((unused)) + +#define MIN(X, Y) ((X) < (Y) ? (X) : (Y)) +#define MAX(X, Y) ((X) > (Y) ? (X) : (Y)) +#define CHKSUB(A, B) ((A) > (B) ? (A) - (B) : 0) + +#define CAST(T, V) ((T) { (V).x, (V).y }) + +#define MKVEC(V, B, S, SER) \ +typedef struct { S x; S y; } V; \ +typedef struct { V pos; uvec2 size; } B; \ +VECFN V V##_add(V a, V b) { return (V) { a.x+b.x, a.y+b.y }; } \ +VECFN V V##_sub(V a, V b) { return (V) { a.x-b.x, a.y-b.y }; } \ +VECFN uvec2 V##_chksub(V a, V b) { return (uvec2) { CHKSUB(a.x, b.x), CHKSUB(a.y, b.y) }; } \ +VECFN V V##_min(V a, V b) { return (V) { MIN(a.x, b.x), MIN(a.y, b.y) }; } \ +VECFN V V##_max(V a, V b) { return (V) { MAX(a.x, b.x), MAX(a.y, b.y) }; } \ +VECFN bool V##_eq(V a, V b) { return a.x == b.x && a.y == b.y; } \ +VECFN bool V##_le(V a, V b) { return a.x <= b.x && a.y <= b.y; } \ +VECFN bool V##_lt(V a, V b) { return a.x < b.x && a.y < b.y; } \ +VECFN void ser_##V(strbuf *w, V v) { ser_##SER(w, v.x); ser_##SER(w, v.y); } \ +VECFN bool deser_##V(str *r, V *v) { return deser_##SER(r, &v->x) && deser_##SER(r, &v->y); } \ +VECFN void ser_##B(strbuf *w, B b) { ser_##V(w, b.pos); ser_uvec2(w, b.size); } \ +VECFN bool deser_##B(str *r, B *b) { return deser_##V(r, &b->pos) && deser_uvec2(r, &b->size); } \ +VECFN V B##_upper(B b) { return V##_add(b.pos, CAST(V, b.size)); } \ +VECFN B B##_overlap(B a, B b) { V base = V##_max(a.pos, b.pos); \ + return (B) { base, V##_chksub(V##_min(B##_upper(a), B##_upper(b)), base) }; } \ +VECFN bool B##_empty(B b) { return b.size.x == 0 || b.size.y == 0; } \ +VECFN bool B##_contains(B b, V v) { return V##_le(b.pos, v) && V##_lt(v, B##_upper(b)); } \ +VECFN B B##_around(V center, uint32_t radius) { uint32_t diam = radius*2+1; \ + return (B) { V##_sub(center, (V) { radius, radius }), (uvec2) { diam, diam } }; } + +MKVEC(uvec2, ubox2, uint32_t, u32) +MKVEC(vec2, box2, int32_t, i32) + +#define VEC2(X, Y) ((vec2) { (X), (Y) }) +#define UVEC2(X, Y) ((uvec2) { (X), (Y) }) + +#define CUVEC2(V) ((uvec2) { (V).x, (V).y }) +#define CVEC2(V) ((vec2) { (V).x, (V).y }) + +VECFN vec2 vec2_neg(vec2 v) +{ + return VEC2(-v.x, -v.y); +} + +#undef MKVEC +#undef VECFN +#undef MIN +#undef MAX +#undef CHKSUB +#undef CAST + +#endif |