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use super::*;
#[mt_derive(to = "clt", repr = "u8", tag = "type")]
pub enum TileAnim {
None = 0,
VerticalFrame {
n_frames: [u16; 2],
duration: f32,
},
SpriteSheet {
aspect_ratio: [u8; 2],
duration: f32,
},
}
#[mt_derive(to = "clt")]
pub struct ItemDef; // TODO
#[mt_derive(to = "clt")]
pub struct NodeDef; // TODO
#[mt_derive(to = "clt", repr = "u8")]
pub enum SoundSrcType {
Nowhere = 0,
Pos,
Obj,
}
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