use super::*; #[mt_derive(to = "clt", repr = "u8", tag = "type")] pub enum TileAnim { None = 0, VerticalFrame { n_frames: [u16; 2], duration: f32, }, SpriteSheet { aspect_ratio: [u8; 2], duration: f32, }, } #[mt_derive(to = "clt")] pub struct ItemDef; // TODO #[mt_derive(to = "clt")] pub struct NodeDef; // TODO #[mt_derive(to = "clt", repr = "u8")] pub enum SoundSrcType { Nowhere = 0, Pos, Obj, }