use super::*; #[mt_derive(to = "clt")] pub struct TileAnim; // TODO #[mt_derive(to = "clt")] pub struct ItemDef; // TODO #[mt_derive(to = "clt")] pub struct NodeDef; // TODO #[mt_derive(to = "clt")] pub struct NodeMeta; // TODO #[mt_derive(to = "clt", repr = "u8")] pub enum SoundSrcType { Nowhere = 0, Pos, Obj, }