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-rw-r--r--src/gfx/map/atlas.rs111
-rw-r--r--src/gfx/map/mesh.rs125
2 files changed, 236 insertions, 0 deletions
diff --git a/src/gfx/map/atlas.rs b/src/gfx/map/atlas.rs
new file mode 100644
index 0000000..920fbb4
--- /dev/null
+++ b/src/gfx/map/atlas.rs
@@ -0,0 +1,111 @@
+use super::{super::media::MediaMgr, AtlasSlice, CUBE};
+use mt_net::NodeDef;
+use rand::Rng;
+use std::collections::HashMap;
+
+pub(super) fn create_atlas(
+ nodes: &mut HashMap<u16, NodeDef>,
+ media: &MediaMgr,
+) -> (image::RgbaImage, Vec<AtlasSlice>) {
+ let mut rng = rand::thread_rng();
+ let mut allocator = guillotiere::SimpleAtlasAllocator::new(guillotiere::size2(1, 1));
+ let mut textures = Vec::new();
+
+ for node in nodes.values_mut() {
+ let tiles = std::iter::empty()
+ .chain(node.tiles.iter_mut())
+ .chain(node.overlay_tiles.iter_mut())
+ .chain(node.special_tiles.iter_mut());
+
+ let load_texture = |texture: &str| {
+ let payload = media
+ .get(texture)
+ .ok_or_else(|| format!("texture not found: {texture}"))?;
+
+ image::load_from_memory(payload)
+ .or_else(|_| image::load_from_memory_with_format(payload, image::ImageFormat::Tga))
+ .map_err(|e| format!("failed to load texture {texture}: {e}"))
+ .map(|x| image::imageops::flip_vertical(&x))
+ };
+
+ let mut make_texture = |texture: &str| {
+ texture
+ .split('^')
+ .map(|part| match load_texture(part) {
+ Ok(v) => v,
+ Err(e) => {
+ if !texture.is_empty() && !texture.contains('[') {
+ eprintln!("{e}");
+ }
+
+ let mut img = image::RgbImage::new(1, 1);
+ rng.fill(&mut img.get_pixel_mut(0, 0).0);
+
+ image::DynamicImage::from(img).to_rgba8()
+ }
+ })
+ .reduce(|mut base, top| {
+ image::imageops::overlay(&mut base, &top, 0, 0);
+ base
+ })
+ .unwrap()
+ };
+
+ let mut id_map = HashMap::new();
+
+ for tile in tiles {
+ tile.texture.custom = *id_map.entry(tile.texture.name.clone()).or_insert_with(|| {
+ let img = make_texture(&tile.texture.name);
+
+ let dimensions = img.dimensions();
+ let size = guillotiere::size2(dimensions.0 as i32, dimensions.1 as i32);
+
+ loop {
+ match allocator.allocate(size) {
+ None => {
+ let mut atlas_size = allocator.size();
+ atlas_size.width *= 2;
+ atlas_size.height *= 2;
+ allocator.grow(atlas_size);
+ }
+ Some(rect) => {
+ let id = textures.len();
+ textures.push((img, rect));
+ return id;
+ }
+ }
+ }
+ })
+ }
+ }
+
+ let size = allocator.size();
+ let mut atlas = image::RgbaImage::new(size.width as u32, size.height as u32);
+
+ let slices = textures
+ .into_iter()
+ .map(|(img, rect)| {
+ let w = size.width as f32;
+ let h = size.height as f32;
+
+ let x = (rect.min.x as f32 / w)..(rect.max.x as f32 / w);
+ let y = (rect.min.y as f32 / h)..(rect.max.y as f32 / h);
+
+ use image::GenericImage;
+ atlas
+ .copy_from(&img, rect.min.x as u32, rect.min.y as u32)
+ .unwrap();
+
+ use lerp::Lerp;
+ use std::array::from_fn as array;
+
+ let rect = [x, y];
+ let cube_tex_coords =
+ array(|f| array(|v| array(|i| rect[i].start.lerp(rect[i].end, CUBE[f][v].1[i]))));
+
+ AtlasSlice { cube_tex_coords }
+ })
+ .collect();
+
+ (atlas, slices)
+}
diff --git a/src/gfx/map/mesh.rs b/src/gfx/map/mesh.rs
new file mode 100644
index 0000000..0befb1e
--- /dev/null
+++ b/src/gfx/map/mesh.rs
@@ -0,0 +1,125 @@
+use super::{LeavesMode, MapRenderSettings, MeshMakeInfo, Vertex, CUBE};
+use cgmath::Point3;
+use mt_net::MapBlock;
+use std::ops::Deref;
+use std::sync::Arc;
+
+#[derive(Clone)]
+pub(super) struct MeshData {
+ pub vertices: Vec<Vertex>,
+ pub vertices_blend: Vec<Vertex>,
+}
+
+impl MeshData {
+ pub fn new(cap: usize) -> Self {
+ Self {
+ vertices: Vec::with_capacity(cap),
+ vertices_blend: Vec::with_capacity(cap),
+ }
+ }
+
+ pub fn cap(&self) -> usize {
+ std::cmp::max(self.vertices.capacity(), self.vertices_blend.capacity())
+ }
+}
+
+pub(super) fn create_mesh(
+ buffer_cap: &mut usize,
+ mkinfo: Arc<MeshMakeInfo>,
+ settings: &MapRenderSettings,
+ pos: Point3<i16>,
+ block: Box<MapBlock>,
+) -> (Point3<i16>, MeshData) {
+ let mkinfo = mkinfo.deref();
+ let mut buffer = MeshData::new(*buffer_cap);
+
+ for (index, content) in block.param_0.iter().enumerate() {
+ let def = match &mkinfo.nodes[*content as usize] {
+ Some(x) => x,
+ None => continue,
+ };
+
+ use mt_net::{DrawType, Param1Type};
+ use std::array::from_fn as array;
+
+ let mut tiles = &def.tiles;
+ let mut draw_type = def.draw_type;
+
+ match draw_type {
+ DrawType::AllFacesOpt => {
+ draw_type = match settings.leaves {
+ LeavesMode::Opaque => DrawType::Cube,
+ LeavesMode::Simple => {
+ tiles = &def.special_tiles;
+
+ DrawType::GlassLike
+ }
+ LeavesMode::Fancy => DrawType::AllFaces,
+ };
+ }
+ DrawType::None => continue,
+ _ => {}
+ }
+
+ let light = match def.param1_type {
+ Param1Type::Light => block.param_1[index] as f32 / 15.0,
+ _ => 1.0,
+ };
+
+ let pos: [i16; 3] = array(|i| ((index >> (4 * i)) & 0xf) as i16);
+
+ for (f, face) in CUBE.iter().enumerate() {
+ let dir = FACE_DIR[f];
+ let npos: [i16; 3] = array(|i| dir[i] + pos[i]);
+ if npos.iter().all(|x| (0..16).contains(x)) {
+ let nindex = npos[0] | (npos[1] << 4) | (npos[2] << 8);
+
+ if let Some(ndef) = &mkinfo.nodes[block.param_0[nindex as usize] as usize] {
+ if ndef.draw_type == DrawType::Cube {
+ continue;
+ }
+ }
+ }
+
+ let tile = &tiles[f];
+ let texture = mkinfo.textures[tile.texture.custom].cube_tex_coords[f];
+
+ let mut add_vertex = |vertex: (usize, &([f32; 3], [f32; 2]))| {
+ /*println!(
+ "{:?} {:?} {:?} {:?}",
+ (vertex.1[0], vertex.1[1]),
+ (rect[0].start, rect[1].start),
+ (rect[0].end, rect[1].end),
+ (
+ vertex.1[0].lerp(rect[0].start, rect[0].end),
+ vertex.1[1].lerp(rect[1].start, rect[1].end)
+ )
+ );*/
+
+ buffer.vertices.push(Vertex {
+ pos: array(|i| pos[i] as f32 - 8.5 + vertex.1 .0[i]),
+ tex_coords: texture[vertex.0],
+ light,
+ });
+ };
+
+ face.iter().enumerate().for_each(&mut add_vertex);
+ /*if !backface_cull {
+ face.iter().enumerate().rev().for_each(&mut add_vertex);
+ }*/
+ }
+ }
+
+ *buffer_cap = buffer.cap();
+ (pos, buffer)
+}
+
+#[rustfmt::skip]
+const FACE_DIR: [[i16; 3]; 6] = [
+ [ 0, 1, 0],
+ [ 0, -1, 0],
+ [ 1, 0, 0],
+ [-1, 0, 0],
+ [ 0, 0, 1],
+ [ 0, 0, -1],
+];