function skycraft.sell(player, item, money) local inv = player:get_inventory() if not inv:contains_item("main", item) then return minetest.chat_send_player(player:get_player_name(), "You don't have enough items!") end inv:remove_item("main", item) skycraft.give_money(player, money) end function skycraft.buy(player, item, money) local inv = player:get_inventory() if not inv:room_for_item("main", item) then return minetest.chat_send_player(player:get_player_name(), "You don't have enough space in your inventory!") end if not skycraft.take_money(player, money) then return end inv:add_item("main", item) end