function skycraft.get_far_node(pos) local node = minetest.get_node(pos) if node.name ~= "ignore" then return node end minetest.get_voxel_manip():read_from_map(pos, pos) return minetest.get_node(pos) end function skycraft.find_free_position_near(pos) local tries = { {x = 1, y = 0, z = 0}, {x = -1, y = 0, z = 0}, {x = 0, y = 0, z = 1}, {x = 0, y = 0, z = -1}, } for _, d in pairs(tries) do local p = vector.add(pos, d) if not minetest.registered_nodes[minetest.get_node(p).name].walkable then return p, true end end return pos, false end