/* Minetest-c55 Copyright (C) 2010-2012 celeron55, Perttu Ahola Copyright (C) 2012 sapier sapier at gmx dot net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef CLIENTLINKABLEOBJECT_H_ #define CLIENTLINKABLEOBJECT_H_ #include #include #include #include "clientobject.h" #include "environment.h" #include "content_object.h" #include "utility.h" #include "log.h" //this ain't the right place to define this but until cao/sao split //is decided it'll have to stay here struct AO_Message_type { static const u8 SetPosition = 0x00; static const u8 SetTextureMod = 0x01; static const u8 SetSprite = 0x02; static const u8 Punched = 0x03; static const u8 TakeDamage = 0x04; static const u8 Shoot = 0x05; static const u8 Link = 0x06; static const u8 UnLink = 0x07; }; class ClientLinkableObject { public: ClientLinkableObject(); ~ClientLinkableObject(); //internal communication between entitys NOT to be used by user void link(ClientLinkableObject* entity); void unlink(ClientLinkableObject* entity); virtual void setPosition(v3f toset, float dtime) = 0; virtual void updateLinkState(bool value) = 0; protected: void stepLinkedObjects(v3f pos,float dtime); bool handleLinkUnlinkMessages(u8 cmd,std::istringstream* is,ClientEnvironment *m_env); //user driven functions (exported by lua) bool linkEntity(v3f offset, ClientLinkableObject* parent); bool unlinkEntity(); bool isLinked(); v3f m_linkOffset; private: ClientLinkableObject* m_Parent; std::list m_LinkedObjects; }; #endif /* CLIENTLINKABLEOBJECT_H_ */