From f25cc0dbae0209f2647ac5eec9fe6ddb08174f55 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Thu, 13 Nov 2014 01:02:34 +0100 Subject: Wielded fixes. Add shaders support. --- src/wieldmesh.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/wieldmesh.h') diff --git a/src/wieldmesh.h b/src/wieldmesh.h index 7761fd51b..14bd85bca 100644 --- a/src/wieldmesh.h +++ b/src/wieldmesh.h @@ -58,10 +58,15 @@ private: // Child scene node with the current wield mesh scene::IMeshSceneNode *m_meshnode; + video::E_MATERIAL_TYPE m_material_type; // True if EMF_LIGHTING should be enabled. bool m_lighting; + bool m_enable_shaders; + bool m_bilinear_filter; + bool m_trilinear_filter; + // Bounding box culling is disabled for this type of scene node, // so this variable is just required so we can implement // getBoundingBox() and is set to an empty box. -- cgit v1.2.3