From 6cd2b3b445bf558fda1e5a7908adef8e3a45449a Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sun, 24 Jan 2016 14:19:17 +0100 Subject: Use meshes to display inventory items --- src/wieldmesh.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/wieldmesh.h') diff --git a/src/wieldmesh.h b/src/wieldmesh.h index 3f4f4fc04..c29c06f95 100644 --- a/src/wieldmesh.h +++ b/src/wieldmesh.h @@ -77,4 +77,8 @@ private: core::aabbox3d m_bounding_box; }; +scene::IMesh *getItemMesh(IGameDef *gamedef, const ItemStack &item); + +scene::IMesh *getExtrudedMesh(ITextureSource *tsrc, + const std::string &imagename); #endif -- cgit v1.2.3