From 3e012122d1607a6269af4e4522305d8b5efcd9d4 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Wed, 21 Sep 2011 18:37:29 +0200 Subject: Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that --- src/utility.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/utility.h') diff --git a/src/utility.h b/src/utility.h index d331bafbb..2fefd8667 100644 --- a/src/utility.h +++ b/src/utility.h @@ -553,6 +553,9 @@ private: u32 *m_result; }; +// Sets the color of all vertices in the mesh +void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color); + // Calculates the borders of a "d-radius" cube inline void getFacePositions(core::list &list, u16 d) { -- cgit v1.2.3