From 3face01a202040e4feff3b0936b4aa89c051c98d Mon Sep 17 00:00:00 2001 From: Dániel Juhász Date: Sat, 10 Feb 2018 22:04:16 +0200 Subject: Node definition manager refactor (#7016) * Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager --- src/unittest/test.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/unittest/test.cpp') diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp index 1985fdc6c..150bddc56 100644 --- a/src/unittest/test.cpp +++ b/src/unittest/test.cpp @@ -45,7 +45,7 @@ public: ~TestGameDef(); IItemDefManager *getItemDefManager() { return m_itemdef; } - INodeDefManager *getNodeDefManager() { return m_nodedef; } + const NodeDefManager *getNodeDefManager() { return m_nodedef; } ICraftDefManager *getCraftDefManager() { return m_craftdef; } ITextureSource *getTextureSource() { return m_texturesrc; } IShaderSource *getShaderSource() { return m_shadersrc; } @@ -80,7 +80,7 @@ public: private: IItemDefManager *m_itemdef = nullptr; - INodeDefManager *m_nodedef = nullptr; + const NodeDefManager *m_nodedef = nullptr; ICraftDefManager *m_craftdef = nullptr; ITextureSource *m_texturesrc = nullptr; IShaderSource *m_shadersrc = nullptr; @@ -113,7 +113,7 @@ TestGameDef::~TestGameDef() void TestGameDef::defineSomeNodes() { IWritableItemDefManager *idef = (IWritableItemDefManager *)m_itemdef; - IWritableNodeDefManager *ndef = (IWritableNodeDefManager *)m_nodedef; + NodeDefManager *ndef = (NodeDefManager *)m_nodedef; ItemDefinition itemdef; ContentFeatures f; -- cgit v1.2.3