From 1c1c97cbd1d7913ac12bf550ec02c97f843a0fd3 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Sun, 20 Aug 2017 13:30:50 +0200 Subject: Modernize source code: last part (#6285) * Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes --- src/unittest/test.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/unittest/test.cpp') diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp index b52189cb4..615ec2162 100644 --- a/src/unittest/test.cpp +++ b/src/unittest/test.cpp @@ -120,8 +120,8 @@ void TestGameDef::defineSomeNodes() "{default_stone.png"; f = ContentFeatures(); f.name = itemdef.name; - for(int i = 0; i < 6; i++) - f.tiledef[i].name = "default_stone.png"; + for (TileDef &tiledef : f.tiledef) + tiledef.name = "default_stone.png"; f.is_ground_content = true; idef->registerItem(itemdef); t_CONTENT_STONE = ndef->set(f.name, f); @@ -175,8 +175,8 @@ void TestGameDef::defineSomeNodes() f.liquid_viscosity = 4; f.is_ground_content = true; f.groups["liquids"] = 3; - for(int i = 0; i < 6; i++) - f.tiledef[i].name = "default_water.png"; + for (TileDef &tiledef : f.tiledef) + tiledef.name = "default_water.png"; idef->registerItem(itemdef); t_CONTENT_WATER = ndef->set(f.name, f); @@ -197,8 +197,8 @@ void TestGameDef::defineSomeNodes() f.light_source = LIGHT_MAX-1; f.is_ground_content = true; f.groups["liquids"] = 3; - for(int i = 0; i < 6; i++) - f.tiledef[i].name = "default_lava.png"; + for (TileDef &tiledef : f.tiledef) + tiledef.name = "default_lava.png"; idef->registerItem(itemdef); t_CONTENT_LAVA = ndef->set(f.name, f); @@ -215,8 +215,8 @@ void TestGameDef::defineSomeNodes() "{default_brick.png"; f = ContentFeatures(); f.name = itemdef.name; - for(int i = 0; i < 6; i++) - f.tiledef[i].name = "default_brick.png"; + for (TileDef &tiledef : f.tiledef) + tiledef.name = "default_brick.png"; f.is_ground_content = true; idef->registerItem(itemdef); t_CONTENT_BRICK = ndef->set(f.name, f); -- cgit v1.2.3