From d0ea6f9920d30f46d1f5d44e8823a8d932f9f29d Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 17 Jun 2012 02:40:36 +0300 Subject: Properly and efficiently use split utility headers --- src/tile.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/tile.cpp') diff --git a/src/tile.cpp b/src/tile.cpp index 919298fab..731f3712c 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "debug.h" #include "main.h" // for g_settings #include "filesys.h" -#include "utility.h" #include "settings.h" #include "mesh.h" #include @@ -30,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "nodedef.h" // For texture atlas making #include "gamedef.h" #include "util/string.h" +#include "util/container.h" +#include "util/thread.h" +#include "util/numeric.h" /* A cache from texture name to texture path -- cgit v1.2.3