From 3c63c3044d5e4ca36c2649c530f31622581d90fd Mon Sep 17 00:00:00 2001 From: kwolekr Date: Fri, 24 Jun 2016 18:15:56 -0400 Subject: Add MapSettingsManager and new mapgen setting script API functions This commit refactors the majority of the Mapgen settings system. - MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap, instead of the EmergeManager. - New Script API functions added: core.get_mapgen_setting core.get_mapgen_setting_noiseparams, core.set_mapgen_setting, and core.set_mapgen_setting_noiseparams. - minetest.get/set_mapgen_params are deprecated by the above new functions. - It is now possible to view and modify any arbitrary mapgen setting from a mod, rather than the base MapgenParams structure. - MapgenSpecificParams has been removed. --- src/subgame.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/subgame.cpp') diff --git a/src/subgame.cpp b/src/subgame.cpp index 7e9a0b368..55bbd3954 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -313,8 +313,8 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp Settings conf; MapgenParams params; - params.load(*g_settings); - params.save(conf); + params.readParams(g_settings); + params.writeParams(&conf); conf.writeLines(oss); oss << "[end_of_params]\n"; -- cgit v1.2.3