From 9344816bd6c40603729256b454e2f171902b02e5 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 2 Dec 2011 17:30:22 +0200 Subject: Fix ActiveObject creation for fast player respawns --- src/serverremoteplayer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/serverremoteplayer.h') diff --git a/src/serverremoteplayer.h b/src/serverremoteplayer.h index 1ef14ca93..15a9ebc38 100644 --- a/src/serverremoteplayer.h +++ b/src/serverremoteplayer.h @@ -92,9 +92,9 @@ public: bool m_inventory_not_sent; bool m_hp_not_sent; bool m_respawn_active; + bool m_is_in_environment; private: - bool m_is_in_environment; bool m_position_not_sent; }; -- cgit v1.2.3