From 137eef6590205b7bcdf5273221bc22c17b218f6e Mon Sep 17 00:00:00 2001 From: sfan5 Date: Wed, 8 Jun 2022 19:33:46 +0200 Subject: Move f1000 sanitizing to the places that still use this type --- src/server/player_sao.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/server/player_sao.cpp') diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp index c5f6d0a24..a58a0397f 100644 --- a/src/server/player_sao.cpp +++ b/src/server/player_sao.cpp @@ -321,12 +321,6 @@ std::string PlayerSAO::generateUpdatePhysicsOverrideCommand() const void PlayerSAO::setBasePosition(v3f position) { - // It's not entirely clear which parts of the network protocol still use - // v3f1000, but the script API enforces its bound on all float vectors - // (maybe it shouldn't?). For that reason we need to make sure the position - // isn't ever set to values that fail this restriction. - clampToF1000(position); - if (m_player && position != m_base_position) m_player->setDirty(true); -- cgit v1.2.3