From 16ad10e62f4dcf620f9a962b07aa39f1c561f8dc Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 19 Jul 2012 14:09:16 +0300 Subject: Allow defining player's inventory form in Lua --- src/server.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server.h') diff --git a/src/server.h b/src/server.h index 4d93ae6f3..36c243ccd 100644 --- a/src/server.h +++ b/src/server.h @@ -505,6 +505,7 @@ public: std::set getPlayerEffectivePrivs(const std::string &name); bool checkPriv(const std::string &name, const std::string &priv); void reportPrivsModified(const std::string &name=""); // ""=all + void reportInventoryFormspecModified(const std::string &name); // Saves g_settings to configpath given at initialization void saveConfig(); @@ -602,6 +603,7 @@ private: void SendPlayerHP(u16 peer_id); void SendMovePlayer(u16 peer_id); void SendPlayerPrivileges(u16 peer_id); + void SendPlayerInventoryFormspec(u16 peer_id); /* Send a node removal/addition event to all clients except ignore_id. Additionally, if far_players!=NULL, players further away than -- cgit v1.2.3