From f4a01f3a5dc0d8fe2f4f6d804d790da91d1bc30c Mon Sep 17 00:00:00 2001 From: Jude Melton-Houghton Date: Mon, 26 Sep 2022 17:03:43 -0400 Subject: Avoid duplication of mod metadata in memory (#12562) Co-authored-by: sfan5 --- src/server.cpp | 19 ------------------- 1 file changed, 19 deletions(-) (limited to 'src/server.cpp') diff --git a/src/server.cpp b/src/server.cpp index f27914b37..36efe8ec4 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3882,25 +3882,6 @@ PlayerSAO* Server::emergePlayer(const char *name, session_t peer_id, u16 proto_v return playersao; } -bool Server::registerModStorage(ModMetadata *storage) -{ - if (m_mod_storages.find(storage->getModName()) != m_mod_storages.end()) { - errorstream << "Unable to register same mod storage twice. Storage name: " - << storage->getModName() << std::endl; - return false; - } - - m_mod_storages[storage->getModName()] = storage; - return true; -} - -void Server::unregisterModStorage(const std::string &name) -{ - std::unordered_map::const_iterator it = m_mod_storages.find(name); - if (it != m_mod_storages.end()) - m_mod_storages.erase(name); -} - void dedicated_server_loop(Server &server, bool &kill) { verbosestream<<"dedicated_server_loop()"<