From 527deb947ca992d2b0533db02eddf38e8150960b Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sat, 20 Apr 2013 00:21:32 -0400 Subject: Add direction parameter to statbars in HUD API Fix health bar overlap when a larger texture is used --- src/scriptapi_object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/scriptapi_object.cpp') diff --git a/src/scriptapi_object.cpp b/src/scriptapi_object.cpp index 531bb7a58..3d56aad29 100644 --- a/src/scriptapi_object.cpp +++ b/src/scriptapi_object.cpp @@ -749,7 +749,7 @@ int ObjectRef::l_hud_add(lua_State *L) elem->text = getstringfield_default(L, 2, "text", ""); elem->number = getintfield_default(L, 2, "number", 0); elem->item = getintfield_default(L, 2, "item", 0); - elem->dir = getintfield_default(L, 2, "dir", 0); + elem->dir = getintfield_default(L, 2, "direction", 0); u32 id = get_server(L)->hudAdd(player, elem); if (id == (u32)-1) { -- cgit v1.2.3