From a9ddbb4bebd05f8fd9e2ee6876a34e8cbb0d8c2f Mon Sep 17 00:00:00 2001 From: Kahrl Date: Sat, 24 Mar 2012 18:52:50 +0100 Subject: on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction --- src/scriptapi.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/scriptapi.h') diff --git a/src/scriptapi.h b/src/scriptapi.h index c2c099a6d..84d3756ce 100644 --- a/src/scriptapi.h +++ b/src/scriptapi.h @@ -57,6 +57,8 @@ void scriptapi_environment_on_generated(lua_State *L, v3s16 minp, v3s16 maxp, void scriptapi_on_newplayer(lua_State *L, ServerActiveObject *player); void scriptapi_on_dieplayer(lua_State *L, ServerActiveObject *player); bool scriptapi_on_respawnplayer(lua_State *L, ServerActiveObject *player); +void scriptapi_on_joinplayer(lua_State *L, ServerActiveObject *player); +void scriptapi_on_leaveplayer(lua_State *L, ServerActiveObject *player); void scriptapi_get_creative_inventory(lua_State *L, ServerActiveObject *player); /* item callbacks */ -- cgit v1.2.3