From 0ce0c8fcfba655c8db5f53ce8e3ab7adfa59768a Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 21 Nov 2011 11:15:15 +0200 Subject: Improve LuaEntity velocity/acceleration handling (by kahrl); implement staticdata interface to Lua --- src/scriptapi.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/scriptapi.h') diff --git a/src/scriptapi.h b/src/scriptapi.h index e7ff84039..46bc8233b 100644 --- a/src/scriptapi.h +++ b/src/scriptapi.h @@ -44,13 +44,15 @@ void scriptapi_environment_step(lua_State *L, float dtime); void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode); // After removing node void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode); +// When punching node +void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node); /* luaentity */ // Returns true if succesfully added into Lua; false otherwise. bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, - const char *init_state); + const std::string &staticdata); void scriptapi_luaentity_rm(lua_State *L, u16 id); -std::string scriptapi_luaentity_get_state(lua_State *L, u16 id); +std::string scriptapi_luaentity_get_staticdata(lua_State *L, u16 id); void scriptapi_luaentity_get_properties(lua_State *L, u16 id, LuaEntityProperties *prop); void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime); -- cgit v1.2.3