From 6f1c90720402415b62fb4d5e809ec7dbc1cd7f96 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Tue, 26 Sep 2017 00:11:20 +0200 Subject: Implement mod communication channels (#6351) Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method --- src/script/scripting_server.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/script/scripting_server.cpp') diff --git a/src/script/scripting_server.cpp b/src/script/scripting_server.cpp index 01e8e2fb5..095216a74 100644 --- a/src/script/scripting_server.cpp +++ b/src/script/scripting_server.cpp @@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_item.h" #include "lua_api/l_itemstackmeta.h" #include "lua_api/l_mapgen.h" +#include "lua_api/l_modchannels.h" #include "lua_api/l_nodemeta.h" #include "lua_api/l_nodetimer.h" #include "lua_api/l_noise.h" @@ -100,6 +101,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top) ObjectRef::Register(L); LuaSettings::Register(L); StorageRef::Register(L); + ModChannelRef::Register(L); // Initialize mod api modules ModApiCraft::Initialize(L, top); @@ -113,6 +115,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top) ModApiUtil::Initialize(L, top); ModApiHttp::Initialize(L, top); ModApiStorage::Initialize(L, top); + ModApiChannels::Initialize(L, top); } void log_deprecated(const std::string &message) -- cgit v1.2.3