From d0a118f5b1a2cada1d46d4acac55a998e268154d Mon Sep 17 00:00:00 2001 From: Jude Melton-Houghton Date: Mon, 28 Nov 2022 07:21:43 -0500 Subject: Add `minetest.get_game_info` and allow reading `game.conf` (#12989) Co-authored-by: sfan5 --- src/script/lua_api/l_server.cpp | 16 ++++++++++++++++ src/script/lua_api/l_server.h | 3 +++ 2 files changed, 19 insertions(+) (limited to 'src/script/lua_api') diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index a5daae346..fb2018aac 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -424,6 +424,20 @@ int ModApiServer::l_get_modnames(lua_State *L) return 1; } +// get_game_info() +int ModApiServer::l_get_game_info(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + const SubgameSpec *game_spec = getGameDef(L)->getGameSpec(); + assert(game_spec); + lua_newtable(L); + setstringfield(L, -1, "id", game_spec->id); + setstringfield(L, -1, "title", game_spec->title); + setstringfield(L, -1, "author", game_spec->author); + setstringfield(L, -1, "path", game_spec->path); + return 1; +} + // get_worldpath() int ModApiServer::l_get_worldpath(lua_State *L) { @@ -608,6 +622,7 @@ void ModApiServer::Initialize(lua_State *L, int top) API_FCT(get_current_modname); API_FCT(get_modpath); API_FCT(get_modnames); + API_FCT(get_game_info); API_FCT(print); @@ -643,4 +658,5 @@ void ModApiServer::InitializeAsync(lua_State *L, int top) API_FCT(get_current_modname); API_FCT(get_modpath); API_FCT(get_modnames); + API_FCT(get_game_info); } diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h index a4f38c34e..15d61669e 100644 --- a/src/script/lua_api/l_server.h +++ b/src/script/lua_api/l_server.h @@ -52,6 +52,9 @@ private: // the returned list is sorted alphabetically for you static int l_get_modnames(lua_State *L); + // get_game_info() + static int l_get_game_info(lua_State *L); + // print(text) static int l_print(lua_State *L); -- cgit v1.2.3