From b38ffdec279bcded98e34f5116c8d676aa9f73a7 Mon Sep 17 00:00:00 2001 From: Jude Melton-Houghton Date: Tue, 18 Oct 2022 18:01:44 -0400 Subject: Implement vector and node conversion in Lua (#12609) Co-authored-by: sfan5 --- src/script/lua_api/l_vmanip.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/script/lua_api/l_vmanip.cpp') diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp index 8f40b7d4a..f6d11088e 100644 --- a/src/script/lua_api/l_vmanip.cpp +++ b/src/script/lua_api/l_vmanip.cpp @@ -139,12 +139,10 @@ int LuaVoxelManip::l_get_node_at(lua_State *L) { NO_MAP_LOCK_REQUIRED; - const NodeDefManager *ndef = getServer(L)->getNodeDefManager(); - LuaVoxelManip *o = checkObject(L, 1); v3s16 pos = check_v3s16(L, 2); - pushnode(L, o->vm->getNodeNoExNoEmerge(pos), ndef); + pushnode(L, o->vm->getNodeNoExNoEmerge(pos)); return 1; } @@ -152,11 +150,9 @@ int LuaVoxelManip::l_set_node_at(lua_State *L) { NO_MAP_LOCK_REQUIRED; - const NodeDefManager *ndef = getServer(L)->getNodeDefManager(); - LuaVoxelManip *o = checkObject(L, 1); v3s16 pos = check_v3s16(L, 2); - MapNode n = readnode(L, 3, ndef); + MapNode n = readnode(L, 3); o->vm->setNodeNoEmerge(pos, n); -- cgit v1.2.3