From 81c66d6efb9fb0ab8a03b40e2bc22aa49eff9a04 Mon Sep 17 00:00:00 2001 From: Pierre-Yves Rollo Date: Sun, 4 Oct 2020 15:24:29 +0200 Subject: Minimap as HUD element with API control Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map --- src/script/lua_api/l_object.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/script/lua_api/l_object.h') diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index 126719b1f..ca03dfa2e 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -377,4 +377,7 @@ private: // send_mapblock(pos) static int l_send_mapblock(lua_State *L); + + // set_minimap_modes(self, modes, wanted_mode) + static int l_set_minimap_modes(lua_State *L); }; -- cgit v1.2.3