From fd3afbced5410639325e730d5710b8b5039b320e Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Fri, 18 Aug 2017 19:25:07 +0200 Subject: Optimize headers (part 2) (#6272) * Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h --- src/script/lua_api/l_env.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/script/lua_api/l_env.cpp') diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 9a2ce334b..1b1f96389 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include "scripting_server.h" #include "environment.h" +#include "mapblock.h" #include "server.h" #include "nodedef.h" #include "daynightratio.h" @@ -37,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "emerge.h" #include "pathfinder.h" #include "face_position_cache.h" +#include "remoteplayer.h" #ifndef SERVER #include "client.h" #endif -- cgit v1.2.3