From ffb17f1c9a203fea6de70159b461f52d104e05b9 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Mon, 11 Feb 2019 00:03:26 +0100 Subject: Consistent HP and damage types (#8167) Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. --- src/script/cpp_api/s_player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/script/cpp_api/s_player.h') diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index 764455a53..cf24ddc73 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -46,7 +46,7 @@ public: bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s16 damage); - s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change, + s32 on_player_hpchange(ServerActiveObject *player, s32 hp_change, const PlayerHPChangeReason &reason); void on_playerReceiveFields(ServerActiveObject *player, const std::string &formname, const StringMap &fields); -- cgit v1.2.3