From 3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 Mon Sep 17 00:00:00 2001 From: est31 Date: Fri, 17 Jul 2015 16:40:41 +0200 Subject: Optional reconnect functionality Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. --- src/script/cpp_api/s_mainmenu.h | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'src/script/cpp_api/s_mainmenu.h') diff --git a/src/script/cpp_api/s_mainmenu.h b/src/script/cpp_api/s_mainmenu.h index 6994b578b..8d5895817 100644 --- a/src/script/cpp_api/s_mainmenu.h +++ b/src/script/cpp_api/s_mainmenu.h @@ -22,16 +22,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_base.h" #include "util/string.h" +#include "../guiMainMenu.h" -class ScriptApiMainMenu - : virtual public ScriptApiBase -{ +class ScriptApiMainMenu : virtual public ScriptApiBase { public: /** - * set gamedata.errormessage to inform lua of an error - * @param errormessage the error message + * Hand over MainMenuDataForScript to lua to inform lua of the content + * @param data the data */ - void setMainMenuErrorMessage(std::string errormessage); + void setMainMenuData(MainMenuDataForScript *data); /** * process events received from formspec -- cgit v1.2.3