From ffb17f1c9a203fea6de70159b461f52d104e05b9 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Mon, 11 Feb 2019 00:03:26 +0100 Subject: Consistent HP and damage types (#8167) Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. --- src/script/cpp_api/s_entity.cpp | 18 ------------------ 1 file changed, 18 deletions(-) (limited to 'src/script/cpp_api/s_entity.cpp') diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp index a3f7fa68b..8af9f9bf6 100644 --- a/src/script/cpp_api/s_entity.cpp +++ b/src/script/cpp_api/s_entity.cpp @@ -169,24 +169,6 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id, // Set default values that differ from ObjectProperties defaults prop->hp_max = 10; - /* Read stuff */ - - prop->hp_max = getintfield_default(L, -1, "hp_max", 10); - - getboolfield(L, -1, "physical", prop->physical); - getboolfield(L, -1, "collide_with_objects", prop->collideWithObjects); - - getfloatfield(L, -1, "weight", prop->weight); - - lua_getfield(L, -1, "collisionbox"); - if (lua_istable(L, -1)) - prop->collisionbox = read_aabb3f(L, -1, 1.0); - lua_pop(L, 1); - - getstringfield(L, -1, "visual", prop->visual); - - getstringfield(L, -1, "mesh", prop->mesh); - // Deprecated: read object properties directly read_object_properties(L, -1, prop, getServer()->idef()); -- cgit v1.2.3