From b81948a14c138517f6a227dac5b71f0b2facb33c Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 6 Jan 2022 20:16:35 +0000 Subject: Fix damage wraparound if very high damage (#11872) --- src/script/cpp_api/s_entity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/script/cpp_api/s_entity.cpp') diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp index 746f7013e..06337b9e8 100644 --- a/src/script/cpp_api/s_entity.cpp +++ b/src/script/cpp_api/s_entity.cpp @@ -240,7 +240,7 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime, // tool_capabilities, direction, damage) bool ScriptApiEntity::luaentity_Punch(u16 id, ServerActiveObject *puncher, float time_from_last_punch, - const ToolCapabilities *toolcap, v3f dir, s16 damage) + const ToolCapabilities *toolcap, v3f dir, s32 damage) { SCRIPTAPI_PRECHECKHEADER -- cgit v1.2.3