From b38ffdec279bcded98e34f5116c8d676aa9f73a7 Mon Sep 17 00:00:00 2001 From: Jude Melton-Houghton Date: Tue, 18 Oct 2022 18:01:44 -0400 Subject: Implement vector and node conversion in Lua (#12609) Co-authored-by: sfan5 --- src/script/cpp_api/s_async.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/script/cpp_api/s_async.cpp') diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp index 42a794ceb..ca88031fd 100644 --- a/src/script/cpp_api/s_async.cpp +++ b/src/script/cpp_api/s_async.cpp @@ -247,6 +247,7 @@ bool AsyncEngine::prepareEnvironment(lua_State* L, int top) try { script->loadMod(Server::getBuiltinLuaPath() + DIR_DELIM + "init.lua", BUILTIN_MOD_NAME); + script->checkSetByBuiltin(); } catch (const ModError &e) { errorstream << "Execution of async base environment failed: " << e.what() << std::endl; -- cgit v1.2.3