From 308bb69eefdfb2ff3b893c124ccf0321d99a1bfd Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Mon, 11 Dec 2017 17:33:44 +0100 Subject: CSM fixes: load mods after flavours & add flavour to block mod loading (#6738) * CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids --- src/network/clientpackethandler.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/network/clientpackethandler.cpp') diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 5de99418e..0ec46049e 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -1326,6 +1326,10 @@ void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt) void Client::handleCommand_CSMFlavourLimits(NetworkPacket *pkt) { *pkt >> m_csm_flavour_limits >> m_csm_noderange_limit; + + // Now we have flavours, load mods if it's enabled + // Note: this should be moved after mods receptions from server instead + loadMods(); } /* -- cgit v1.2.3