From 92aa38bdfc36fd7599a8e85722825381c89f0f9c Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 6 Jan 2014 17:37:23 +0200 Subject: Actually pause singleplayer game in pause menu and use lower maximum FPS in it --- src/modalMenu.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/modalMenu.h') diff --git a/src/modalMenu.h b/src/modalMenu.h index c8b45a247..251b7aa3b 100644 --- a/src/modalMenu.h +++ b/src/modalMenu.h @@ -124,6 +124,7 @@ public: virtual void drawMenu() = 0; virtual bool preprocessEvent(const SEvent& event) { return false; }; virtual bool OnEvent(const SEvent& event) { return false; }; + virtual bool pausesGame(){ return false; } // Used for pause menu protected: //bool m_force_regenerate_gui; -- cgit v1.2.3