From ed10005d381580440558dc49277b4d350f081283 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Mon, 30 Mar 2015 23:40:35 -0400 Subject: GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager Add core.clear_registered_schematics() and refactor schematics somewhat --- src/mg_ore.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/mg_ore.h') diff --git a/src/mg_ore.h b/src/mg_ore.h index 67ca9a849..978b8ae3d 100644 --- a/src/mg_ore.h +++ b/src/mg_ore.h @@ -47,7 +47,7 @@ enum OreType { extern FlagDesc flagdesc_ore[]; -class Ore : public GenElement, public NodeResolver { +class Ore : public ObjDef, public NodeResolver { public: static const bool NEEDS_NOISE = false; @@ -112,14 +112,16 @@ public: v3s16 nmin, v3s16 nmax); }; -class OreManager : public GenElementManager { +class OreManager : public ObjDefManager { public: - static const char *ELEMENT_TITLE; - static const size_t ELEMENT_LIMIT = 0x10000; - OreManager(IGameDef *gamedef); ~OreManager() {} + const char *getObjectTitle() const + { + return "ore"; + } + Ore *create(int type) { switch (type) { -- cgit v1.2.3